- New
- 2
- Changed
- 29
- Same
- 25
- No longer trained
- 4
Beast Mastery · 20 spells
Aspect of the BeastChangedRank Level Cost Cast Cooldown Range 1 — 50 Mana Instant — — 2 — 70 Mana Instant — — 3 — 90 Mana Instant — — 4 — 110 Mana Instant — — - 1The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 50. Only one Aspect can be active at a time.
- 2The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 70. Only one Aspect can be active at a time.
- 3The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 90. Only one Aspect can be active at a time.
- 4The hunter takes on the aspects of a beast, becoming untrackable and increasing Melee Attack Power by 110. Only one Aspect can be active at a time.
In Classic, its last rank
The hunter takes on the aspects of a beast, becoming untrackable. Only one Aspect can be active at a time.
Aspect of the FalconChangedRank Level Cost Cast Cooldown Range 1 — 120 Mana Instant — — - 1The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
In Classic, its last rank
The hunter takes on the aspects of a Falcon, increasing melee and ranged Attack Power by the same amount as their highest rank of Aspect of the Hawk. While Aspect of the Falcon is active, the Improved Aspect of the Hawk talent can now proc from and benefit melee attacks. Only one Aspect can be active at a time.
Aspect of the ViperChangedRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1The hunter takes on the aspect of the viper, causing your ranged and melee auto attacks to regenerate mana but reducing your total damage done by 10%. In addition, you gain 10% of maximum mana every 3 sec. Mana gained is based on the speed of your weapon. Only one Aspect can be active at a time.
Beast LoreChangedRank Level Cost Cast Cooldown Range 1 — 40 Mana Instant — 40 yd - 1Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
In Classic, its last rank
Gather information about the target beast. The tooltip will display damage, health, armor, any special resistances, and diet.
Call PetChangedRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1Summons your pet to you.
In Classic, its last rank
Summons your pet to you.
Dismiss PetChangedRank Level Cost Cast Cooldown Range 1 — — 5 sec cast — 10 yd - 1Dismiss your pet. Dismissing your pet will reduce its happiness by 50.
Eagle EyeChangedRank Level Cost Cast Cooldown Range 1 — 25 Mana Instant — 50000 yd - 1Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
In Classic, its last rank
Zooms in the hunter's vision. Only usable outdoors. Lasts 1 min.
Feed PetChangedRank Level Cost Cast Cooldown Range 1 — — Instant — 10 yd - 1Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
In Classic, its last rank
Feed your pet the selected item. Feeding your pet increases happiness. Using food close to the pet's level will have a better result.
Scare BeastChangedRank Level Cost Cast Cooldown Range 1 — 35 Mana 1.5 sec cast 30 sec cooldown 10 yd 2 — 50 Mana 1.5 sec cast 30 sec cooldown 10 yd 3 — 75 Mana 1.5 sec cast 30 sec cooldown 10 yd - 1Scares a beast, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
- 2Scares a beast, causing it to run in fear for up to 15 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
- 3Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
In Classic, its last rank
Scares a beast, causing it to run in fear for up to 20 sec. Damage caused may interrupt the effect. Only one beast can be feared at a time.
Tame BeastChangedRank Level Cost Cast Cooldown Range 1 — 60% of base mana Instant — 30 yd - 1Begins taming a beast to be your companion. Your armor is reduced by 100% while you focus on taming the beast for 20 sec. If you lose the beast's attention for any reason, the taming process will fail. Once tamed, the beast will be very unhappy and disloyal. Try feeding the pet immediately to make it happy.
Aspect of the MonkeyRank Level Cost Cast Cooldown Range 1 4 20 Mana Instant — 100 yd - 1The hunter takes on the aspects of a monkey, increasing chance to dodge by 8%. Only one Aspect can be active at a time.
Aspect of the HawkRank Level Cost Cast Cooldown Range 1 10 20 Mana Instant — — 2 18 35 Mana Instant — — 3 28 50 Mana Instant — — 4 38 70 Mana Instant — — 5 48 90 Mana Instant — — 6 58 110 Mana Instant — — 7 60 120 Mana Instant — — - 1The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 20. Only one Aspect can be active at a time.
- 2The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 35. Only one Aspect can be active at a time.
- 3The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 50. Only one Aspect can be active at a time.
- 4The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 70. Only one Aspect can be active at a time.
- 5The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 90. Only one Aspect can be active at a time.
- 6The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 55. Only one Aspect can be active at a time.
- 7The hunter takes on the aspects of a hawk, increasing Ranged Attack Power by 120. Only one Aspect can be active at a time.
Revive PetRank Level Cost Cast Cooldown Range 1 10 100% of base mana 10 sec cast — — - 1Revive your pet, returning it to life with 15% of its health.
Mend PetChangedRank Level Cost Cast Cooldown Range 1 12 50 Mana Instant — 20 yd 2 20 90 Mana Instant — 20 yd 3 28 155 Mana Instant — 20 yd 4 36 225 Mana Instant — 20 yd 5 44 300 Mana Instant — 20 yd 6 52 385 Mana Instant — 20 yd 7 60 480 Mana Instant — 20 yd - 1Heals your pet 20 health every second while you focus. Lasts 5 sec.
- 2Heals your pet 38 health every second while you focus. Lasts 5 sec.
- 3Heals your pet 68 health every second while you focus. Lasts 5 sec.
- 4Heals your pet 103 health every second while you focus. Lasts 5 sec.
- 5Heals your pet 142 health every second while you focus. Lasts 5 sec.
- 6Heals your pet 189 health every second while you focus. Lasts 5 sec.
- 7Heals your pet 245 health every second while you focus. Lasts 5 sec.
In Classic, its last rank
Heals your pet 0 health every second while you focus. Lasts 5 sec.
Eyes of the BeastChangedRank Level Cost Cast Cooldown Range 1 14 20 Mana 2 sec cast — 50000 yd - 1Take direct control of your pet and see through its eyes for 2 min.
In Classic, its last rank
Take direct control of your pet and see through its eyes for 1 min.
Aspect of the CheetahRank Level Cost Cast Cooldown Range 1 20 40 Mana Instant — — - 1The hunter takes on the aspects of a cheetah, increasing movement speed by 30%. If the hunter takes damage, ?he:she; will be dazed for 4 sec. Only one Aspect can be active at a time.
Summon HawkNewRank Level Cost Cast Cooldown Range 1 25 80 Mana -1000 sec cast 6 sec cooldown 35 yd 2 36 105 Mana -1000 sec cast 6 sec cooldown 35 yd 3 48 135 Mana -1000 sec cast 6 sec cooldown 35 yd 4 60 190 Mana -1000 sec cast 6 sec cooldown 35 yd - 1Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
- 2Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
- 3Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
- 4Command a hawk to dive-bomb your targeted enemy, dealing ? Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Aspect of the PackRank Level Cost Cast Cooldown Range 1 40 100 Mana Instant — — - 1The hunter and group members within 30 yards take on the aspects of a pack of cheetahs, increasing movement speed by 30%. If a pack member takes damage, they will be dazed for 4 sec. Only one Aspect can be active at a time.
Aspect of the WildRank Level Cost Cast Cooldown Range 1 46 90 Mana Instant — — 2 56 115 Mana Instant — — - 1The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 45. Only one Aspect can be active at a time.
- 2The hunter and all party and raid members within 30 yards take on the aspect of the wild, increasing Nature resistance by 60. Only one Aspect can be active at a time.
Tranquilizing ShotChangedRank Level Cost Cast Cooldown Range 1 60 270 Mana -1000 sec cast 20 sec cooldown 35 yd - 1Attempts to remove 1 Frenzy effect from an enemy creature.
In Classic, its last rank
Attempts to remove 0 Frenzy effect from an enemy creature.
Marksmanship · 14 spells
Black ArrowChangedRank Level Cost Cast Cooldown Range 1 — — Instant — 35 yd 2 — — Instant — 35 yd - 1Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
- 2Fires a Black Arrow into the target, slowing the target's movement speed by 70%, causing 150 Shadow damage and draining 150 mana over 30 sec.
Enchanted FlareChangedRank Level Cost Cast Cooldown Range 1 — 50 Mana Instant 30 sec cooldown 30 yd - 1Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
In Classic, its last rank
Exposes all hidden and invisible enemies within 10 yards of the targeted area, and staves off magical darkness for 30 sec.
Auto ShotRank Level Cost Cast Cooldown Range 1 1 — Instant — 35 yd - 1Automatically shoots the target until cancelled.
In Classic, its last rank
Automatically shoots the target until cancelled.
Serpent StingChangedRank Level Cost Cast Cooldown Range 1 4 15 Mana -1000 sec cast — 35 yd 2 10 30 Mana -1000 sec cast — 35 yd 3 18 50 Mana -1000 sec cast — 35 yd 4 26 80 Mana -1000 sec cast — 35 yd 5 34 115 Mana -1000 sec cast — 35 yd 6 42 150 Mana -1000 sec cast — 35 yd 7 50 190 Mana -1000 sec cast — 35 yd 8 58 230 Mana -1000 sec cast — 35 yd 9 60 250 Mana -1000 sec cast — 35 yd - 1Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 2Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 3Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 4Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 5Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 6Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 7Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 8Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 9Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
In Classic, its last rank
Stings the target, causing 0 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Arcane ShotChangedRank Level Cost Cast Cooldown Range 1 6 25 Mana -1000 sec cast 6 sec cooldown 35 yd 2 12 35 Mana -1000 sec cast 6 sec cooldown 35 yd 3 20 50 Mana -1000 sec cast 6 sec cooldown 35 yd 4 28 80 Mana -1000 sec cast 6 sec cooldown 35 yd 5 36 105 Mana -1000 sec cast 6 sec cooldown 35 yd 6 44 135 Mana -1000 sec cast 6 sec cooldown 35 yd 7 52 160 Mana -1000 sec cast 6 sec cooldown 35 yd 8 60 190 Mana -1000 sec cast 6 sec cooldown 35 yd - 1An instant shot that causes 20 Arcane damage.
- 2An instant shot that causes 26 Arcane damage.
- 3An instant shot that causes 39 Arcane damage.
- 4An instant shot that causes 65 Arcane damage.
- 5An instant shot that causes 94 Arcane damage.
- 6An instant shot that causes 134 Arcane damage.
- 7An instant shot that causes 170 Arcane damage.
- 8An instant shot that causes 217 Arcane damage.
In Classic, its last rank
An instant shot that causes 0 Arcane damage.
Hunter's MarkRank Level Cost Cast Cooldown Range 1 6 15 Mana Instant — 100 yd 2 22 30 Mana Instant — 100 yd 3 40 45 Mana Instant — 100 yd 4 58 60 Mana Instant — 100 yd - 1Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- 2Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- 3Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- 4Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Concussive ShotRank Level Cost Cast Cooldown Range 1 8 8% of base mana -1000 sec cast 12 sec cooldown 35 yd - 1Dazes the target, slowing movement speed by 50% for 4 sec.
Distracting ShotRank Level Cost Cast Cooldown Range 1 12 20 Mana -1000 sec cast 8 sec cooldown 35 yd 2 20 30 Mana -1000 sec cast 8 sec cooldown 35 yd 3 30 50 Mana -1000 sec cast 8 sec cooldown 35 yd 4 40 70 Mana -1000 sec cast 8 sec cooldown 35 yd 5 50 90 Mana -1000 sec cast 8 sec cooldown 35 yd 6 60 110 Mana -1000 sec cast 8 sec cooldown 35 yd - 1Distract the target, causing threat.
- 2Distract the target, causing threat. More effective than Distracting Shot (Rank 1).
- 3Distract the target, causing threat. More effective than Distracting Shot (Rank 2).
- 4Distract the target, causing threat. More effective than Distracting Shot (Rank 3).
- 5Distract the target, causing threat. More effective than Distracting Shot (Rank 4).
- 6Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
In Classic, its last rank
Distract the target, causing threat. More effective than Distracting Shot (Rank 5).
Multi-ShotChangedRank Level Cost Cast Cooldown Range 1 18 13.9% of base mana 0.5 sec cast 6 sec cooldown 35 yd - 1Fires several missiles, hitting 3 targets. Multi-Shot shares its cooldown with Aimed Shot.
In Classic, its last rank
Fires several missiles, hitting 3 targets for an additional 0 damage.
Scorpid StingChangedRank Level Cost Cast Cooldown Range 1 22 9% of base mana -1000 sec cast — 35 yd - 1Stings the target, reducing the target's chance to hit with attacks by 2% for 20 sec. Only one Sting per Hunter can be active on any one target.
Rapid FireRank Level Cost Cast Cooldown Range 1 26 100 Mana Instant 5 min cooldown — - 1Increases ranged and melee attack speed by 40% for 15 sec.
FlareRank Level Cost Cast Cooldown Range 1 32 50 Mana Instant 15 sec cooldown 30 yd - 1Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
In Classic, its last rank
Exposes all hidden and invisible enemies within 10 yards of the targeted area for 30 sec.
Viper StingChangedRank Level Cost Cast Cooldown Range 1 36 135 Mana -1000 sec cast 15 sec cooldown 35 yd 2 46 175 Mana -1000 sec cast 15 sec cooldown 35 yd 3 56 215 Mana -1000 sec cast 15 sec cooldown 35 yd - 1Stings the target, draining 616 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
- 2Stings the target, draining 848 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
- 3Stings the target, draining 1108 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
In Classic, its last rank
Stings the target, draining 0 mana over 8 sec. Only one Sting per Hunter can be active on any one target.
VolleyChangedRank Level Cost Cast Cooldown Range 1 40 350 Mana Instant — 35 yd 2 50 420 Mana Instant — 35 yd 3 58 490 Mana Instant — 35 yd - 1Continuously fires a volley of ammo at the target area, causing 70 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
- 2Continuously fires a volley of ammo at the target area, causing 91 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
- 3Continuously fires a volley of ammo at the target area, causing 112 Arcane damage to enemy targets within 8 yards every 1 sec for 6 sec.
In Classic, its last rank
Continuously fires a volley of ammo at the target area, causing 0 Arcane damage to enemy targets within 8 yards every second for 6 sec.
Survival · 22 spells
Heart of the LionChangedRank Level Cost Cast Cooldown Range 1 — 8% of base mana Instant — — - 1The hunter invokes the heart of a lion, increasing total stats by 10% and Attack Power by 40 for all nearby allies, and increasing total stats for the Hunter by an additional 10%.
Humanoid SlayingRank Level Cost Cast Cooldown Range 1 — — Instant — — 2 — — Instant — — 3 — — Instant — — - 1Increases all damage caused against Humanoid targets by 1% and increases critical damage caused against Humanoid targets by an additional 1%.
- 2Increases all damage caused against Humanoid targets by 2% and increases critical damage caused against Humanoid targets by an additional 2%.
- 3Increases all damage caused against Humanoid targets by 3% and increases critical damage caused against Humanoid targets by an additional 3%.
Monster SlayingChangedRank Level Cost Cast Cooldown Range 2 — — Instant — — 3 — — Instant — — - 2Increases all damage caused against Beasts, Giants and Dragonkin targets by 2% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 2%.
- 3Increases all damage caused against Beasts, Giants and Dragonkin targets by 3% and increases critical damage caused against Beasts, Giants and Dragonkin targets by an additional 3%.
Raptor StrikeRank Level Cost Cast Cooldown Range 1 1 10 Mana Instant 6 sec cooldown 5 yd 2 8 25 Mana Instant 6 sec cooldown 5 yd 3 16 35 Mana Instant 6 sec cooldown 5 yd 4 24 45 Mana Instant 6 sec cooldown 5 yd 5 32 55 Mana Instant 6 sec cooldown 5 yd 6 40 70 Mana Instant 6 sec cooldown 5 yd 7 48 85 Mana Instant 6 sec cooldown 5 yd 8 56 100 Mana Instant 6 sec cooldown 5 yd - 1A strong attack that deals melee weapon damage plus 5.
- 2A strong attack that deals melee weapon damage plus 11.
- 3A strong attack that deals melee weapon damage plus 21.
- 4A strong attack that deals melee weapon damage plus 30.
- 5A strong attack that deals melee weapon damage plus 35.
- 6A strong attack that deals melee weapon damage plus 40.
- 7A strong attack that deals melee weapon damage plus 55.
- 8A strong attack that deals melee weapon damage plus 70.
Track BeastsRank Level Cost Cast Cooldown Range 1 1 — Instant — — - 1Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby beasts on the minimap. Only one form of tracking can be active at a time.
Track HumanoidsRank Level Cost Cast Cooldown Range 1 10 — Instant — — - 1Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby humanoids on the minimap. Only one form of tracking can be active at a time.
Wing ClipRank Level Cost Cast Cooldown Range 1 12 40 Mana Instant — 5 yd 2 38 60 Mana Instant — 5 yd 3 60 80 Mana Instant — 5 yd - 1Inflicts 5 damage and reduces the enemy target's movement speed by 50% for 10 sec.
- 2Inflicts 25 damage and reduces the enemy target's movement speed by 55% for 10 sec.
- 3Inflicts 50 damage and reduces the enemy target's movement speed by 60% for 10 sec.
Immolation TrapChangedRank Level Cost Cast Cooldown Range 1 16 50 Mana Instant 30 sec cooldown — 2 26 90 Mana Instant 30 sec cooldown — 3 36 135 Mana Instant 30 sec cooldown — 4 46 190 Mana Instant 30 sec cooldown — 5 56 245 Mana Instant 30 sec cooldown — - 1Place a Fire trap that will burn the first enemy to approach for 105 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- 2Place a Fire trap that will burn the first enemy to approach for 215 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- 3Place a Fire trap that will burn the first enemy to approach for 340 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- 4Place a Fire trap that will burn the first enemy to approach for 510 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- 5Place a Fire trap that will burn the first enemy to approach for 690 Fire damage over 15 sec. Trap will exist for 1 min. Only one Fire trap can be active at a time.
Mongoose BiteRank Level Cost Cast Cooldown Range 1 16 30 Mana Instant 5 sec cooldown 5 yd 2 30 40 Mana Instant 5 sec cooldown 5 yd 3 44 50 Mana Instant 5 sec cooldown 5 yd 4 58 65 Mana Instant 5 sec cooldown 5 yd - 1Counterattack the enemy for melee weapon damage plus 15. Can only be performed after you dodge.
- 2Counterattack the enemy for melee weapon damage plus 22. Can only be performed after you dodge.
- 3Counterattack the enemy for melee weapon damage plus 37. Can only be performed after you dodge.
- 4Counterattack the enemy for melee weapon damage plus 57. Can only be performed after you dodge.
Track UndeadRank Level Cost Cast Cooldown Range 1 18 — Instant — — - 1Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby undead on the minimap. Only one form of tracking can be active at a time.
DisengageRank Level Cost Cast Cooldown Range 1 20 50 Mana Instant 5 sec cooldown 5 yd 2 34 100 Mana Instant 5 sec cooldown 5 yd 3 48 150 Mana Instant 5 sec cooldown 5 yd - 1Attempts to disengage from the target by reducing threat. Disables auto-attack.
- 2Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 1). Disables auto-attack.
- 3Attempts to disengage from the target by reducing threat. More effective than Disengage (Rank 2). Disables auto-attack.
In Classic, its last rank
Attempts to disengage from the target, reducing threat. More effective than Disengage (Rank 2). Character exits combat mode.
Freezing TrapChangedRank Level Cost Cast Cooldown Range 1 20 50 Mana Instant 30 sec cooldown — 2 40 75 Mana Instant 30 sec cooldown — 3 60 100 Mana Instant 30 sec cooldown — - 1Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 10 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
- 2Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 15 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
- 3Place a Frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Only one Frost trap can be active at a time.
In Classic, its last rank
Place a frost trap that freezes the first enemy that approaches, preventing all action for up to 20 sec. Any damage caused will break the ice. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Track ElementalsRank Level Cost Cast Cooldown Range 1 26 — Instant — — - 1Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby elementals on the minimap. Only one form of tracking can be active at a time.
Frost TrapChangedRank Level Cost Cast Cooldown Range 1 28 60 Mana Instant 30 sec cooldown — - 1Place a Frost trap that creates an ice slick around itself for 30 sec when the first enemy approaches it. All enemies within 10 yards will be slowed by 60% while in the area of effect. Trap will exist for 1 min. Only one Frost trap can be active at a time.
CounterattackChangedRank Level Cost Cast Cooldown Range 1 30 30 Mana Instant 5 sec cooldown 5 yd 2 30 45 Mana Instant 5 sec cooldown 5 yd 3 42 65 Mana Instant 5 sec cooldown 5 yd 4 54 85 Mana Instant 5 sec cooldown 5 yd - 1A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- 2A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 40 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- 3A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 70 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
- 4A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 110 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
In Classic, its last rank
A strike that becomes active after parrying an opponent's attack. This attack deals 0 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Feign DeathChangedRank Level Cost Cast Cooldown Range 1 30 80 Mana Instant 30 sec cooldown — - 1Feign death which may trick enemies into ignoring you. Lasts 6 min. If not cancelled, after 6 min you will actually die.
In Classic, its last rank
Feign death which may trick enemies into ignoring you. Lasts up to 6 min.
Strider KickNewRank Level Cost Cast Cooldown Range 1 30 5.81% of base mana Instant 8 sec cooldown 5 yd - 1A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Track DemonsRank Level Cost Cast Cooldown Range 1 32 — Instant — — - 1Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby demons on the minimap. Only one form of tracking can be active at a time.
Explosive TrapChangedRank Level Cost Cast Cooldown Range 1 34 275 Mana Instant 30 sec cooldown — 2 44 395 Mana Instant 30 sec cooldown — 3 54 520 Mana Instant 30 sec cooldown — - 1Place a Fire trap that explodes when an enemy approaches, causing 115 Fire damage and 150 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- 2Place a Fire trap that explodes when an enemy approaches, causing 163 Fire damage and 240 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
- 3Place a Fire trap that explodes when an enemy approaches, causing 229 Fire damage and 330 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Only one Fire trap can be active at a time.
In Classic, its last rank
Place a fire trap that explodes when an enemy approaches, causing 0 Fire damage and 0 additional Fire damage over 20 sec to all within 10 yards. Trap will exist for 1 min. Traps can only be placed when out of combat. Only one trap can be active at a time.
Track GiantsRank Level Cost Cast Cooldown Range 1 40 — Instant — — - 1Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby giants on the minimap. Only one form of tracking can be active at a time.
Track DragonkinRank Level Cost Cast Cooldown Range 1 50 — Instant — — - 1Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
In Classic, its last rank
Shows the location of all nearby dragonkin on the minimap. Only one form of tracking can be active at a time.
No longer trained
It was in the Classic spellbook and the Forever trainer no longer has it. Some become a talent or part of another spell.
Readiness
Survivalist
Trap Mastery
Wyvern Sting
Spells from the Forever beta client (build 1.60.1.70009) and Classic Era (1.15.9.69722), downloaded from wago.tools. Numbers are the spell’s base values, before talents, gear and level scaling; a “?” is a value the client does not ship.
