The Rage-fuelled weapons master, tanking or dealing melee damage; Forever reworks its trees and adds talents such as Spearing Strike, Bastion and Raging Blows.
12 new · 25 changed
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Versus Classic, each class shows how many talents are new and how many changed.
The Rage-fuelled weapons master, tanking or dealing melee damage; Forever reworks its trees and adds talents such as Spearing Strike, Bastion and Raging Blows.
12 new · 25 changed
The class Blizzard has detailed most: Holy Strike from level 6, Seals no longer consumed by Judgement and a tank-focused Seal of Fury, plus Undead Paladins with their own questline.
19 new · 24 changed
The ranged hunter and its pet; Forever's talents add summoned hawks, a Lone Wolf option for playing without a pet and a more melee-minded Survival, and Humans can finally be Hunters.
18 new · 21 changed
The master of stealth, Energy and combo points; Forever adds Mutilate, the Venom finisher and weapon-type bonuses, and the Skyborne join the class.
10 new · 29 changed
Healer or Shadow caster; in Forever it gains Penance, Prayer of Mending and Divine Aegis, Divine Spirit becomes baseline and Gnomes can be Priests.
15 new · 25 changed
Totems, elements and chain healing; Forever's talents bring Lava Burst, Riptide, Water Shield and Maelstrom Weapon, and the class opens to Dwarves and Horde Skyborne.
17 new · 24 changed
The Arcane, Fire and Frost caster; Forever adds Hot Streak, Ice Lance and Arcane Blast, and opens the class to Orcs and Alliance Skyborne.
13 new · 25 changed
Demons, curses and damage over time; Forever introduces Banes, Incinerate and Wrack, and Trolls can become Warlocks.
21 new · 26 changed
The shapeshifter that can fill all four roles; Forever gives it Primal Bite (formerly Mangle), Berserk, Wild Growth and Eclipse, makes Improved Mark of the Wild baseline and brings Skyborne Druids with unique forms.
18 new · 26 changed
Data from beta client 1.60.1.70685, updated 29 Oct 2026.
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