- Class
- Hunter
- School
- Marksmanship
- Learned
- At level 6
- Ranks
- 4
- Versus Classic
- Changed
- In Spanish
- Marca del cazador
Hunter's Mark ranks
| Rank | Level | Cost | Cast | Cooldown | Range |
|---|---|---|---|---|---|
| 1 | 6 | 15 Mana | Instant | — | 100 yd |
| 2 | 22 | 30 Mana | Instant | — | 100 yd |
| 3 | 40 | 45 Mana | Instant | — | 100 yd |
| 4 | 58 | 60 Mana | Instant | — | 100 yd |
- 1Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 26. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- 2Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 59. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- 3Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 98. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
- 4Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 71. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
How it was in Classic
In Classic, its last rank
Places the Hunter's Mark on the target, increasing the Ranged Attack Power of all attackers against that target by 110. In addition, the target of this ability can always be seen by the hunter whether it stealths or turns invisible. The target also appears on the mini-map. Lasts for 2 min.
Macros with Hunter's Mark
Hunter's Mark and pet attack
#showtooltip Hunter's Mark /cast [@mouseover,harm,nodead][] Hunter's Mark /petattack [@mouseover,harm,nodead][]Opener chain: Mark, Sting and Arcane Shot
#showtooltip /petattack /cast !Auto Shot /castsequence reset=target/combat Hunter's Mark, Serpent Sting, Arcane ShotMark: right-click for focus
#showtooltip Hunter's Mark /cast [btn:2,@focus,harm,nodead] Hunter's Mark; [@mouseover,harm,nodead][] Hunter's Mark
Keep going
Other Marksmanship spells
- Black Arrow
- Enchanted Flare
- Auto Shotlevel 1
- Serpent Stinglevel 4
- Arcane Shotlevel 6
- Concussive Shotlevel 8
- Distracting Shotlevel 12
- Multi-Shotlevel 18
- Scorpid Stinglevel 22
- Rapid Firelevel 26
- Flarelevel 32
- Viper Stinglevel 36
- Volleylevel 40
Data from beta client 1.60.1.70338, updated 10 Oct 2026.
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