SPELLBOOK

Spellbook: Rogue

Every WoW Forever Rogue spell from level 1 to 60: ranks, levels, cost, cast time and text, and what changes vs Classic.

New
2
Changed
18
Same
36
No longer trained
0

Assassination · 10 spells

  • EviscerateLevels 1–60 · 9 ranks
    RankLevelCostCastCooldownRange
    1135 EnergyInstant—5 yd
    2835 EnergyInstant—5 yd
    31635 EnergyInstant—5 yd
    42435 EnergyInstant—5 yd
    53235 EnergyInstant—5 yd
    64035 EnergyInstant—5 yd
    74835 EnergyInstant—5 yd
    85635 EnergyInstant—5 yd
    96035 EnergyInstant—5 yd
    1. 1Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    2. 2Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    3. 3Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    4. 4Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    5. 5Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    6. 6Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    7. 7Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    8. 8Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
    9. 9Finishing move that causes damage per combo point, increased by Attack Power: 1 point : ?-? damage 2 points: ?-? damage 3 points: ?-? damage 4 points: ?-? damage 5 points: ?-? damage
  • Slice and DiceLevels 10–42 · 2 ranks
    RankLevelCostCastCooldownRange
    11025 EnergyInstant—100 yd
    24225 EnergyInstant—100 yd
    1. 1Finishing move that increases melee attack speed by 20%. Lasts longer per combo point: 1 point : ? seconds 2 points: ? seconds 3 points: ? seconds 4 points: ? seconds 5 points: ? seconds
    2. 2Finishing move that increases melee attack speed by 30%. Lasts longer per combo point: 1 point : ? seconds 2 points: ? seconds 3 points: ? seconds 4 points: ? seconds 5 points: ? seconds
  • Expose ArmorLevels 14–56 · 5 ranks
    RankLevelCostCastCooldownRange
    11425 EnergyInstant—5 yd
    22625 EnergyInstant—5 yd
    33625 EnergyInstant—5 yd
    44625 EnergyInstant—5 yd
    55625 EnergyInstant—5 yd
    1. 1Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : ? armor 2 points: ? armor 3 points: ? armor 4 points: ? armor 5 points: ? armor
    2. 2Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : ? armor 2 points: ? armor 3 points: ? armor 4 points: ? armor 5 points: ? armor
    3. 3Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : ? armor 2 points: ? armor 3 points: ? armor 4 points: ? armor 5 points: ? armor
    4. 4Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : ? armor 2 points: ? armor 3 points: ? armor 4 points: ? armor 5 points: ? armor
    5. 5Finishing move that exposes the target for 30 sec, reducing armor per combo point: 1 point : ? armor 2 points: ? armor 3 points: ? armor 4 points: ? armor 5 points: ? armor
  • GarroteLevels 14–54 · 6 ranksChanged
    RankLevelCostCastCooldownRange
    11450 EnergyInstant—5 yd
    22250 EnergyInstant—5 yd
    33050 EnergyInstant—5 yd
    43850 EnergyInstant—5 yd
    54650 EnergyInstant—5 yd
    65450 EnergyInstant—5 yd
    1. 1Garrote the enemy, causing 144 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
    2. 2Garrote the enemy, causing 204 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
    3. 3Garrote the enemy, causing 282 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
    4. 4Garrote the enemy, causing 354 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
    5. 5Garrote the enemy, causing 444 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.
    6. 6Garrote the enemy, causing 552 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 1 combo points.

    In Classic, its last rank

    Garrote the enemy, causing 0 damage over 18 sec, increased by your Attack Power. Must be stealthed and behind the target. Awards 0 combo points.

  • AmbushLevels 18–58 · 6 ranks
    RankLevelCostCastCooldownRange
    11860 EnergyInstant—5 yd
    22660 EnergyInstant—5 yd
    33460 EnergyInstant—5 yd
    44260 EnergyInstant—5 yd
    55060 EnergyInstant—5 yd
    65860 EnergyInstant—5 yd
    1. 1Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    2. 2Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    3. 3Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    4. 4Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    5. 5Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    6. 6Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
  • RuptureLevels 20–60 · 6 ranks
    RankLevelCostCastCooldownRange
    12025 EnergyInstant—5 yd
    22825 EnergyInstant—5 yd
    33625 EnergyInstant—5 yd
    44425 EnergyInstant—5 yd
    55225 EnergyInstant—5 yd
    66025 EnergyInstant—5 yd
    1. 1Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ? damage over 8 secs 2 points: ? damage over 10 secs 3 points: ? damage over 12 secs 4 points: ? damage over 14 secs 5 points: ? damage over 16 secs
    2. 2Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ? damage over 8 secs 2 points: ? damage over 10 secs 3 points: ? damage over 12 secs 4 points: ? damage over 14 secs 5 points: ? damage over 16 secs
    3. 3Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ? damage over 8 secs 2 points: ? damage over 10 secs 3 points: ? damage over 12 secs 4 points: ? damage over 14 secs 5 points: ? damage over 16 secs
    4. 4Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ? damage over 8 secs 2 points: ? damage over 10 secs 3 points: ? damage over 12 secs 4 points: ? damage over 14 secs 5 points: ? damage over 16 secs
    5. 5Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ? damage over 8 secs 2 points: ? damage over 10 secs 3 points: ? damage over 12 secs 4 points: ? damage over 14 secs 5 points: ? damage over 16 secs
    6. 6Finishing move that causes damage over time, increased by your Attack Power. Lasts longer per combo point: 1 point : ? damage over 8 secs 2 points: ? damage over 10 secs 3 points: ? damage over 12 secs 4 points: ? damage over 14 secs 5 points: ? damage over 16 secs
  • Cheap ShotLevel 26 · 1 rankChanged
    RankLevelCostCastCooldownRange
    12660 EnergyInstant—5 yd
    1. 1Stuns the target for 4 sec. Must be stealthed. Awards 2 combo points.

    In Classic, its last rank

    Stuns the target for 4 sec. Must be stealthed. Awards 0 combo points.

  • Kidney ShotLevels 30–50 · 2 ranks
    RankLevelCostCastCooldownRange
    13025 EnergyInstant20 sec cooldown5 yd
    25025 EnergyInstant20 sec cooldown5 yd
    1. 1Finishing move that stuns the target. Lasts longer per combo point: 1 point : 1 second 2 points: 2 seconds 3 points: 3 seconds 4 points: 4 seconds 5 points: 5 seconds
    2. 2Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

    In Classic, its last rank

    Finishing move that stuns the target. Lasts longer per combo point: 1 point : 2 seconds 2 points: 3 seconds 3 points: 4 seconds 4 points: 5 seconds 5 points: 6 seconds

  • MutilateLevels 30–60 · 4 ranks · The first rank comes from a talentNew
    RankLevelCostCastCooldownRange
    13060 EnergyInstant—5 yd
    24060 EnergyInstant—5 yd
    35060 EnergyInstant—5 yd
    46060 EnergyInstant—5 yd
    1. 1Instantly attacks with both weapons for 75% weapon damage plus an additional 17.2 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    2. 2Instantly attacks with both weapons for 75% weapon damage plus an additional 24.8 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    3. 3Instantly attacks with both weapons for 75% weapon damage plus an additional 36 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
    4. 4Instantly attacks with both weapons for 75% weapon damage plus an additional 50.2 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
  • VenomLevel 40 · 1 rank · The first rank comes from a talentNew
    RankLevelCostCastCooldownRange
    14025 EnergyInstant—100 yd
    1. 1Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds

Combat · 7 spells

  • Sinister StrikeLevels 1–54 · 8 ranksChanged
    RankLevelCostCastCooldownRange
    1145 EnergyInstant—5 yd
    2645 EnergyInstant—5 yd
    31445 EnergyInstant—5 yd
    42245 EnergyInstant—5 yd
    53045 EnergyInstant—5 yd
    63845 EnergyInstant—5 yd
    74645 EnergyInstant—5 yd
    85445 EnergyInstant—5 yd
    1. 1An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo points.
    2. 2An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo points.
    3. 3An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo points.
    4. 4An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo points.
    5. 5An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo points.
    6. 6An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo points.
    7. 7An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo points.
    8. 8An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points.

    In Classic, its last rank

    An instant strike that causes 0 damage in addition to your normal weapon damage. Awards 0 combo points.

  • BackstabLevels 4–60 · 9 ranks
    RankLevelCostCastCooldownRange
    1460 EnergyInstant—5 yd
    21260 EnergyInstant—5 yd
    32060 EnergyInstant—5 yd
    42860 EnergyInstant—5 yd
    53660 EnergyInstant—5 yd
    64460 EnergyInstant—5 yd
    75260 EnergyInstant—5 yd
    86060 EnergyInstant—5 yd
    96060 EnergyInstant—5 yd
    1. 1Backstab the target, causing 150% weapon damage plus 10 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    2. 2Backstab the target, causing 150% weapon damage plus 20 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    3. 3Backstab the target, causing 150% weapon damage plus 32 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    4. 4Backstab the target, causing 150% weapon damage plus 46 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    5. 5Backstab the target, causing 150% weapon damage plus 60 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    6. 6Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    7. 7Backstab the target, causing 150% weapon damage plus 110 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    8. 8Backstab the target, causing 150% weapon damage plus 140 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
    9. 9Backstab the target, causing 150% weapon damage plus 150 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
  • GougeLevels 6–60 · 5 ranksChanged
    RankLevelCostCastCooldownRange
    1645 EnergyInstant10 sec cooldown5 yd
    21845 EnergyInstant10 sec cooldown5 yd
    33245 EnergyInstant10 sec cooldown5 yd
    44645 EnergyInstant10 sec cooldown5 yd
    56045 EnergyInstant10 sec cooldown5 yd
    1. 1Causes 10 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo points.
    2. 2Causes 20 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo points.
    3. 3Causes 32 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo points.
    4. 4Causes 55 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo points.
    5. 5Causes 75 damage, stops your attack, and incapacitates the target for 4 sec. The target must be facing you. Any damage taken will break the effect. Awards 1 combo points.

    In Classic, its last rank

    Causes 0 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 0 combo points.

  • EvasionLevel 8 · 1 rank
    RankLevelCostCastCooldownRange
    18—Instant5 min cooldown—
    1. 1The rogue's dodge chance will increase by 50% for 15 sec.
  • SprintLevels 10–58 · 3 ranks
    RankLevelCostCastCooldownRange
    110—Instant5 min cooldown—
    234—Instant5 min cooldown—
    358—Instant5 min cooldown—
    1. 1Increases the rogue's movement speed by 50% for 15 sec. Does not break stealth.
    2. 2Increases the rogue's movement speed by 60% for 15 sec. Does not break stealth.
    3. 3Increases the rogue's movement speed by 70% for 15 sec. Does not break stealth.
  • KickLevels 12–58 · 4 ranks
    RankLevelCostCastCooldownRange
    11225 EnergyInstant10 sec cooldown5 yd
    22625 EnergyInstant10 sec cooldown5 yd
    34225 EnergyInstant10 sec cooldown5 yd
    45825 EnergyInstant10 sec cooldown5 yd
    1. 1A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
    2. 2A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
    3. 3A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
    4. 4A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
  • FeintLevels 16–60 · 5 ranks
    RankLevelCostCastCooldownRange
    11620 EnergyInstant10 sec cooldown5 yd
    22820 EnergyInstant10 sec cooldown5 yd
    34020 EnergyInstant10 sec cooldown5 yd
    45220 EnergyInstant10 sec cooldown5 yd
    56020 EnergyInstant10 sec cooldown5 yd
    1. 1Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.
    2. 2Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
    3. 3Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
    4. 4Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
    5. 5Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

    In Classic, its last rank

    Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.

Subtlety · 12 spells

  • Detect Traps1 rankChanged
    RankLevelCostCastCooldownRange
    1——Instant——
    1. 1Greatly increased chance to detect traps.

    In Classic, its last rank

    Greatly increased chance to detect traps.

  • Ghostly Strike1 rank · The first rank comes from a talent
    RankLevelCostCastCooldownRange
    1—40 EnergyInstant20 sec cooldown5 yd
    1. 1A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.
  • Redirect1 rankChanged
    RankLevelCostCastCooldownRange
    1——Instant10 sec cooldown5 yd
    1. 1Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.

    In Classic, its last rank

    Removes all your existing combo points from your target and stores them for up to 15 sec. These stored combat points will be transferred to the next non-player enemy you hit with a melee or ranged ability.

  • Safe Fall1 rankChanged
    RankLevelCostCastCooldownRange
    1——Instant——
    1. 1Reduces damage from falling.

    In Classic, its last rank

    Reduces damage from falling.

  • StealthLevels 1–60 · 4 ranks
    RankLevelCostCastCooldownRange
    11—Instant10 sec cooldown—
    220—Instant10 sec cooldown—
    340—Instant10 sec cooldown—
    460—Instant10 sec cooldown—
    1. 1Allows the rogue to sneak around, but reduces your speed by 50%. Lasts until cancelled.
    2. 2Allows the rogue to sneak around, but reduces your speed by 40%. Lasts until cancelled.
    3. 3Allows the rogue to sneak around, but reduces your speed by 35%. Lasts until cancelled.
    4. 4Allows the rogue to sneak around, but reduces your speed by 30%. Lasts until cancelled.
  • Pick PocketLevel 4 · 1 rank
    RankLevelCostCastCooldownRange
    14—Instant—5 yd
    1. 1Pick the target's pocket.

    In Classic, its last rank

    Pick the target's pocket.

  • SapLevels 10–48 · 3 ranks
    RankLevelCostCastCooldownRange
    11065 EnergyInstant—5 yd
    22865 EnergyInstant—5 yd
    34865 EnergyInstant—5 yd
    1. 1Incapacitates the target for up to 25 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
    2. 2Incapacitates the target for up to 35 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.
    3. 3Incapacitates the target for up to 45 sec. Only works on Humanoids that are not in combat. Any damage taken will break the effect. Only 1 target may be sapped at a time. Does not break Stealth.

    In Classic, its last rank

    Incapacitates the target for up to 45 sec. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.

  • DistractLevel 22 · 1 rank
    RankLevelCostCastCooldownRange
    12230 EnergyInstant30 sec cooldown30 yd
    1. 1Throws a distraction, attracting the attention of all nearby enemies and reducing their Stealth detection as if they were -1 levels lower for 10 seconds. Does not break stealth.
  • VanishLevels 22–42 · 2 ranks
    RankLevelCostCastCooldownRange
    122—Instant5 min cooldown—
    242—Instant5 min cooldown—
    1. 1Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects.
    2. 2Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

    In Classic, its last rank

    Allows the rogue to vanish from sight, entering an improved stealth mode for 10 sec. Also breaks movement impairing effects. More effective than Vanish (Rank 1).

  • Disarm TrapLevel 30 · 1 rank
    RankLevelCostCastCooldownRange
    130—2 sec cast—5 yd
    1. 1Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

    In Classic, its last rank

    Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.

  • HemorrhageLevel 30 · 1 rank · The first rank comes from a talentChanged
    RankLevelCostCastCooldownRange
    13035 EnergyInstant—5 yd
    1. 1An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.

    In Classic, its last rank

    An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 0. Lasts 30 charges or 15 sec. Awards 0 combo points.

  • BlindLevel 34 · 1 rank
    RankLevelCostCastCooldownRange
    13430 EnergyInstant5 min cooldown10 yd
    1. 1Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

    In Classic, its last rank

    Blinds the target, causing it to wander disoriented for up to 10 sec. Any damage caused will remove the effect.

General · 1 spells

  • Pick Lock1 rankChanged
    RankLevelCostCastCooldownRange
    1——5 sec cast—5 yd
    1. 1Allows opening of locked chests and doors.

    In Classic, its last rank

    Allows opening of locked chests and doors.

Poisons · 26 spells

  • Atrophic Poison1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's melee attack power by 205 for 15 sec. 105 charges.
  • Blinding Powder1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Create the reagent for the Blind ability.

    In Classic, its last rank

    Create the reagent for the Blind ability.

  • Crippling Poison1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 50% for 12 sec.
  • Crippling Poison II1 rank
    RankLevelCostCastCooldownRange
    2——3 sec cast——
    1. 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, slowing their movement speed by 70% for 12 sec.
  • Deadly Poison1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 24 Nature damage over 12 sec. Stacks up to 5 times on a single target. 90 charges.
  • Deadly Poison II1 rank
    RankLevelCostCastCooldownRange
    2——3 sec cast——
    1. 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 36 Nature damage over 12 sec. Stacks up to 5 times on a single target. 115 charges.
  • Deadly Poison III1 rank
    RankLevelCostCastCooldownRange
    3——3 sec cast——
    1. 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 56 Nature damage over 12 sec. Stacks up to 5 times on a single target. 135 charges.
  • Deadly Poison IV1 rank
    RankLevelCostCastCooldownRange
    4——3 sec cast——
    1. 4Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 72 Nature damage over 12 sec. Stacks up to 5 times on a single target. 160 charges.
  • Deadly Poison V1 rank
    RankLevelCostCastCooldownRange
    5——3 sec cast——
    1. 5Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 92 Nature damage over 12 sec. Stacks up to 5 times on a single target. 180 charges.
  • Instant Poison1 rankChanged
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 15 Nature damage. 60 charges.

    In Classic, its last rank

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 0 Nature damage. 40 charges.

  • Instant Poison II1 rankChanged
    RankLevelCostCastCooldownRange
    2——3 sec cast——
    1. 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 23 Nature damage. 85 charges.

    In Classic, its last rank

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 0 Nature damage. 55 charges.

  • Instant Poison III1 rankChanged
    RankLevelCostCastCooldownRange
    3——3 sec cast——
    1. 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 33 Nature damage. 105 charges.

    In Classic, its last rank

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 0 Nature damage. 70 charges.

  • Instant Poison IV1 rankChanged
    RankLevelCostCastCooldownRange
    4——3 sec cast——
    1. 4Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 51 Nature damage. 1800 charges.

    In Classic, its last rank

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 0 Nature damage. 85 charges.

  • Instant Poison V1 rankChanged
    RankLevelCostCastCooldownRange
    5——3 sec cast——
    1. 5Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 71 Nature damage. 150 charges.

    In Classic, its last rank

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 0 Nature damage. 100 charges.

  • Instant Poison VI1 rankChanged
    RankLevelCostCastCooldownRange
    6——3 sec cast——
    1. 6Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 88 Nature damage. 175 charges.

    In Classic, its last rank

    Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy which instantly inflicts 0 Nature damage. 115 charges.

  • Mind-numbing Poison1 rankChanged
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 40% for 10 sec. 75 charges.
  • Mind-numbing Poison II1 rankChanged
    RankLevelCostCastCooldownRange
    2——3 sec cast——
    1. 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 50% for 12 sec. 115 charges.
  • Mind-numbing Poison III1 rankChanged
    RankLevelCostCastCooldownRange
    3——3 sec cast——
    1. 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 20% chance of poisoning the enemy, increasing their casting time by 60% for 14 sec. 150 charges.
  • Numbing Poison1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, increasing the time between the enemy's melee attacks by 20% for 15 sec. 105 charges.
  • Occult Poison I1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 108 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.
  • Occult Poison II1 rank
    RankLevelCostCastCooldownRange
    2——3 sec cast——
    1. 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy for 136 Nature damage over 12 sec and causing the enemy to take 4% increased Arcane, Fire, Frost, Nature, and Shadow damage. Stacks up to 5 times on a single target. Occult Poison counts as Deadly Poison and benefits from all talents and effects that trigger from or modify Deadly Poison.
  • Sebacious Poison1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing the enemy's armor by 1700 for 15 sec. 105 charges. Sebacious Poison benefits from the Improved Expose Armor talent.
  • Wound Poison1 rank
    RankLevelCostCastCooldownRange
    1——3 sec cast——
    1. 1Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 67 for 15 sec. Stacks up to 5 times on a single target. 90 charges.
  • Wound Poison II1 rank
    RankLevelCostCastCooldownRange
    2——3 sec cast——
    1. 2Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 92 for 15 sec. Stacks up to 5 times on a single target. 115 charges.
  • Wound Poison III1 rank
    RankLevelCostCastCooldownRange
    3——3 sec cast——
    1. 3Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 128 for 15 sec. Stacks up to 5 times on a single target. 135 charges.
  • Wound Poison IV1 rank
    RankLevelCostCastCooldownRange
    4——3 sec cast——
    1. 4Coats a weapon with poison that lasts for 30 minutes. Each strike has a 30% chance of poisoning the enemy, reducing all healing effects used on them by 165 for 15 sec. Stacks up to 5 times on a single target. 160 charges.

Spells from the Forever beta client (build 1.60.1.70009) and Classic Era (1.15.9.69722), downloaded from wago.tools. Numbers are the spell’s base values, before talents, gear and level scaling; a “?” is a value the client does not ship.

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