
SPELLBOOK
Priest
Every WoW Forever Priest spell from level 1 to 60: ranks, levels, cost, cast time and text, and what changes vs Classic.
- New
- 7
- Changed
- 35
- Same
- 18
- No longer trained
- 0
Which rank should you use at your level? See what each rank does per mana
Discipline
Focused Casting
Rank 1
Instant
When cast, you no longer lose casting time due to taking damage. Lasts 6 sec.
Changed
In Classic
When cast, you no longer lose casting time due to taking damage. Lasts 6 sec.
Discipline · 19 spells
Focused CastingChangedRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1When cast, you no longer lose casting time due to taking damage. Lasts 6 sec.
In Classic, its last rank
When cast, you no longer lose casting time due to taking damage. Lasts 6 sec.
Increased FortitudeRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1Decreases the mana cost of Power Word: Fortitude by 50% and increases its duration by 50%.
In Classic, its last rank
Decreases the mana cost of Power Word: Fortitude by 50% and increases its duration by 50%.
Power Word: FortitudeChangedRank Level Cost Cast Cooldown Range 1 1 60 Mana Instant — 30 yd 2 12 155 Mana Instant — 30 yd 3 24 400 Mana Instant — 30 yd 4 36 745 Mana Instant — 30 yd 5 48 1170 Mana Instant — 30 yd 6 60 1695 Mana Instant — 30 yd - 1Power infuses the target, increasing their Stamina by 4 for 60 min.
- 2Power infuses the target, increasing their Stamina by 10 for 60 min.
- 3Power infuses the target, increasing their Stamina by 26 for 60 min.
- 4Power infuses the target, increasing their Stamina by 42 for 60 min.
- 5Power infuses the target, increasing their Stamina by 56 for 60 min.
- 6Power infuses the target, increasing their Stamina by 70 for 60 min.
In Classic, its last rank
Power infuses the target, increasing their Stamina by 54 for 30 min.
Power Word: ShieldChangedRank Level Cost Cast Cooldown Range 1 6 45 Mana Instant 4 sec cooldown 40 yd 2 12 80 Mana Instant 4 sec cooldown 40 yd 3 18 130 Mana Instant 4 sec cooldown 40 yd 4 24 175 Mana Instant 4 sec cooldown 40 yd 5 30 210 Mana Instant 4 sec cooldown 40 yd 6 36 250 Mana Instant 4 sec cooldown 40 yd 7 42 300 Mana Instant 4 sec cooldown 40 yd 8 48 355 Mana Instant 4 sec cooldown 40 yd 9 54 425 Mana Instant 4 sec cooldown 40 yd 10 60 500 Mana Instant 4 sec cooldown 40 yd - 1Draws on the soul of the party member to shield them, absorbing 44 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 2Draws on the soul of the party member to shield them, absorbing 86 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 3Draws on the soul of the party member to shield them, absorbing 154 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 4Draws on the soul of the party member to shield them, absorbing 226 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 5Draws on the soul of the party member to shield them, absorbing 291 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 6Draws on the soul of the party member to shield them, absorbing 368 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 7Draws on the soul of the party member to shield them, absorbing 470 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 8Draws on the soul of the party member to shield them, absorbing 591 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 9Draws on the soul of the party member to shield them, absorbing 749 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
- 10Draws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
In Classic, its last rank
Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
Confounding FlashNewRank Level Cost Cast Cooldown Range 1 10 3% of base mana 0.5 sec cast 2 min cooldown — - 1Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.
StarshardsChangedRank Level Cost Cast Cooldown Range 1 10 50 Mana Instant 30 sec cooldown 30 yd 2 18 85 Mana Instant 30 sec cooldown 30 yd 3 26 140 Mana Instant 30 sec cooldown 30 yd 4 34 190 Mana Instant 30 sec cooldown 30 yd 5 42 245 Mana Instant 30 sec cooldown 30 yd 6 50 300 Mana Instant 30 sec cooldown 30 yd 7 58 350 Mana Instant 30 sec cooldown 30 yd - 1Rains starshards down on the enemy target's head, causing 162 Arcane damage over 6 sec.
- 2Rains starshards down on the enemy target's head, causing 300 Arcane damage over 6 sec.
- 3Rains starshards down on the enemy target's head, causing 528 Arcane damage over 6 sec.
- 4Rains starshards down on the enemy target's head, causing 762 Arcane damage over 6 sec.
- 5Rains starshards down on the enemy target's head, causing 1068 Arcane damage over 6 sec.
- 6Rains starshards down on the enemy target's head, causing 1440 Arcane damage over 6 sec.
- 7Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.
In Classic, its last rank
Rains starshards down on the enemy target's head, causing 936 Arcane damage over 6 sec.
Inner FireRank Level Cost Cast Cooldown Range 1 12 30 Mana Instant — — 2 20 65 Mana Instant — — 3 30 105 Mana Instant — — 4 40 165 Mana Instant — — 5 50 235 Mana Instant — — 6 60 315 Mana Instant — — - 1A burst of Holy energy fills the caster, increasing armor by 315. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
- 2A burst of Holy energy fills the caster, increasing armor by 495. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
- 3A burst of Holy energy fills the caster, increasing armor by 720. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
- 4A burst of Holy energy fills the caster, increasing armor by 945. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
- 5A burst of Holy energy fills the caster, increasing armor by 1170. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
- 6A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
In Classic, its last rank
A burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
Dispel MagicRank Level Cost Cast Cooldown Range 1 18 18% of base mana Instant — 30 yd 2 36 18% of base mana Instant — 30 yd - 1Dispels magic on the target, removing 1 harmful spells from a friend or 1 beneficial spells from an enemy.
- 2Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
In Classic, its last rank
Dispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
Contingency PlanNewRank Level Cost Cast Cooldown Range 1 20 — Instant 10 min cooldown 30 yd 2 30 — Instant 10 min cooldown 30 yd 3 40 — Instant 10 min cooldown 30 yd 4 50 — Instant 10 min cooldown 30 yd 5 60 — Instant 10 min cooldown 30 yd - 1Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
- 2Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
- 3Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
- 4Place a Holy ward on an ally for 30 sec. The next time this ally takes damage that drops their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
- 5Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing ? damage and begin healing for ? Health over 15 sec. A target may be affected by only one Contingency Plan.
Elune's GraceChangedRank Level Cost Cast Cooldown Range 1 20 3% of base mana Instant 5 min cooldown — - 1Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
In Classic, its last rank
Reduces ranged damage taken by 95 and increases chance to dodge by 10% for 15 sec.
FeedbackChangedRank Level Cost Cast Cooldown Range 1 20 55 Mana Instant 3 min cooldown — 2 30 100 Mana Instant 3 min cooldown — 3 40 140 Mana Instant 3 min cooldown — 4 50 190 Mana Instant 3 min cooldown — 5 60 230 Mana Instant 3 min cooldown — - 1The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 18 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
- 2The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 35 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
- 3The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 54 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
- 4The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 77 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
- 5The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
In Classic, its last rank
The priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
Shackle UndeadRank Level Cost Cast Cooldown Range 1 20 90 Mana 1.5 sec cast — 30 yd 2 40 120 Mana 1.5 sec cast — 30 yd 3 60 150 Mana 1.5 sec cast — 30 yd - 1Shackles the target undead enemy for up to 30 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
- 2Shackles the target undead enemy for up to 40 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
- 3Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
In Classic, its last rank
Shackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
Mana BurnChangedRank Level Cost Cast Cooldown Range 1 24 95 Mana 3 sec cast — 30 yd 2 32 140 Mana 3 sec cast — 30 yd 3 40 185 Mana 3 sec cast — 30 yd 4 48 225 Mana 3 sec cast — 30 yd 5 56 270 Mana 3 sec cast — 30 yd - 1Drains 197 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
- 2Drains 319 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
- 3Drains 455 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
- 4Drains 593 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
- 5Drains 759 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
In Classic, its last rank
Drains 738 to 780 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
Divine SpiritChangedRank Level Cost Cast Cooldown Range 1 30 285 Mana Instant — 30 yd 2 40 420 Mana Instant — 30 yd 3 50 785 Mana Instant — 30 yd 4 60 970 Mana Instant — 30 yd - 1Holy power infuses the target, increasing their Spirit by 17 for 60 min.
- 2Holy power infuses the target, increasing their Spirit by 23 for 60 min.
- 3Holy power infuses the target, increasing their Spirit by 33 for 60 min.
- 4Holy power infuses the target, increasing their Spirit by 40 for 60 min.
In Classic, its last rank
Holy power infuses the target, increasing their Spirit by 40 for 30 min.
PenanceNewRank Level Cost Cast Cooldown Range 1 30 150 Mana Instant 12 sec cooldown 36 yd 2 40 220 Mana Instant 12 sec cooldown 36 yd 3 50 270 Mana Instant 12 sec cooldown 36 yd 4 60 385 Mana Instant 12 sec cooldown 36 yd - 1Launches a volley of holy light at the target, causing 42 Holy damage to an enemy, or 126 healing to an ally, instantly and every 1 sec for 2 sec.
- 2Launches a volley of holy light at the target, causing 50 Holy damage to an enemy, or 200 healing to an ally, instantly and every 1 sec for 2 sec.
- 3Launches a volley of holy light at the target, causing 68 Holy damage to an enemy, or 268 healing to an ally, instantly and every 1 sec for 2 sec.
- 4Launches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.
LevitateRank Level Cost Cast Cooldown Range 1 34 100 Mana Instant — — - 1Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.
In Classic, its last rank
Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.
Power InfusionRank Level Cost Cast Cooldown Range 1 40 20% of base mana Instant 3 min cooldown 30 yd - 1Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.
In Classic, its last rank
Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.
Prayer of FortitudeChangedRank Level Cost Cast Cooldown Range 1 48 2600 Mana Instant — 40 yd 2 60 3400 Mana Instant — 40 yd - 1Power infuses all party and raid members, increasing their Stamina by 56 for 60 min.
- 2Power infuses all party and raid members, increasing their Stamina by 70 for 60 min.
In Classic, its last rank
Power infuses the target's party, increasing their Stamina by 54 for 60 min.
Prayer of SpiritRank Level Cost Cast Cooldown Range 1 60 1940 Mana Instant — 40 yd - 1Power infuses all party and raid members, increasing their Spirit by 40 for 60 min.
In Classic, its last rank
Power infuses the target's party, increasing their Spirit by 40 for 60 min.
Holy · 19 spells
Lightwell RenewChanged
Lesser HealChangedRank Level Cost Cast Cooldown Range 1 1 30 Mana 1.5 sec cast — 40 yd 2 4 45 Mana 2 sec cast — 40 yd 3 10 75 Mana 2.5 sec cast — 40 yd - 1Heal your target for 51.
- 2Heal your target for 94.
- 3Heal your target for 163.
In Classic, its last rank
Heal your target for 135 to 157.
SmiteChangedRank Level Cost Cast Cooldown Range 1 1 20 Mana 1.5 sec cast — 30 yd 2 6 30 Mana 2 sec cast — 30 yd 3 14 60 Mana 2.5 sec cast — 30 yd 4 22 95 Mana 2.5 sec cast — 30 yd 5 30 140 Mana 2.5 sec cast — 30 yd 6 38 185 Mana 2.5 sec cast — 30 yd 7 46 230 Mana 2.5 sec cast — 30 yd 8 54 280 Mana 2.5 sec cast — 30 yd - 1Smite an enemy for 15 Holy damage.
- 2Smite an enemy for 27 Holy damage.
- 3Smite an enemy for 45 Holy damage.
- 4Smite an enemy for 60 Holy damage.
- 5Smite an enemy for 81 Holy damage.
- 6Smite an enemy for 94 Holy damage.
- 7Smite an enemy for 126 Holy damage.
- 8Smite an enemy for 170 Holy damage.
In Classic, its last rank
Smite an enemy for 371 to 415 Holy damage.
RenewChangedRank Level Cost Cast Cooldown Range 1 8 30 Mana Instant — 40 yd 2 14 65 Mana Instant — 40 yd 3 20 105 Mana Instant — 40 yd 4 26 140 Mana Instant — 40 yd 5 32 170 Mana Instant — 40 yd 6 38 205 Mana Instant — 40 yd 7 44 250 Mana Instant — 40 yd 8 50 305 Mana Instant — 40 yd 9 56 365 Mana Instant — 40 yd 10 60 410 Mana Instant — 40 yd - 1Heals the target of 45 damage over 15 sec.
- 2Heals the target of 75 damage over 15 sec.
- 3Heals the target of 125 damage over 15 sec.
- 4Heals the target of 160 damage over 15 sec.
- 5Heals the target of 205 damage over 15 sec.
- 6Heals the target of 270 damage over 15 sec.
- 7Heals the target of 370 damage over 15 sec.
- 8Heals the target of 510 damage over 15 sec.
- 9Heals the target of 670 damage over 15 sec.
- 10Heals the target of 830 damage over 15 sec.
In Classic, its last rank
Heals the target of 970 damage over 15 sec.
Desperate PrayerChangedRank Level Cost Cast Cooldown Range 1 10 — Instant 10 min cooldown — 2 18 — Instant 10 min cooldown — 3 26 — Instant 10 min cooldown — 4 34 — Instant 10 min cooldown — 5 42 — Instant 10 min cooldown — 6 50 — Instant 10 min cooldown — 7 58 — Instant 10 min cooldown — - 1Instantly heals the caster for 149.
- 2Instantly heals the caster for 276.
- 3Instantly heals the caster for 458.
- 4Instantly heals the caster for 595.
- 5Instantly heals the caster for 856.
- 6Instantly heals the caster for 1143.
- 7Instantly heals the caster for 1383.
In Classic, its last rank
Instantly heals the caster for 1324 to 1562.
Divine GraceNewRank Level Cost Cast Cooldown Range 1 10 — Instant 10 min cooldown 40 yd 2 18 — Instant 10 min cooldown 40 yd 3 26 — Instant 10 min cooldown 40 yd 4 34 — Instant 10 min cooldown 40 yd 5 42 — Instant 10 min cooldown 40 yd 6 50 — Instant 10 min cooldown 40 yd 7 58 — Instant 10 min cooldown 40 yd - 1Instantly heals a friendly target below 50% Health for 149 and removes Weakened Soul from that target. Cannot be cast on self.
- 2Instantly heals a friendly target below 50% Health for 276 and removes Weakened Soul from that target. Cannot be cast on self.
- 3Instantly heals a friendly target below 50% Health for 458 and removes Weakened Soul from that target. Cannot be cast on self.
- 4Instantly heals a friendly target below 50% Health for 595 and removes Weakened Soul from that target. Cannot be cast on self.
- 5Instantly heals a friendly target below 50% Health for 856 and removes Weakened Soul from that target. Cannot be cast on self.
- 6Instantly heals a friendly target below 50% Health for 1143 and removes Weakened Soul from that target. Cannot be cast on self.
- 7Instantly heals a friendly target below 50% Health for 1383 and removes Weakened Soul from that target. Cannot be cast on self.
ResurrectionRank Level Cost Cast Cooldown Range 1 10 75% of base mana 10 sec cast — 30 yd 2 22 75% of base mana 10 sec cast — 30 yd 3 34 75% of base mana 10 sec cast — 30 yd 4 46 75% of base mana 10 sec cast — 30 yd 5 58 75% of base mana 10 sec cast — 30 yd - 1Brings a dead player back to life with 70 health and 135 mana. Cannot be cast when in combat.
- 2Brings a dead player back to life with 160 health and 300 mana. Cannot be cast when in combat.
- 3Brings a dead player back to life with 300 health and 520 mana. Cannot be cast when in combat.
- 4Brings a dead player back to life with 500 health and 750 mana. Cannot be cast when in combat.
- 5Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
In Classic, its last rank
Brings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
Cure DiseaseRank Level Cost Cast Cooldown Range 1 14 15% of base mana Instant — 30 yd - 1Removes 1 disease from the friendly target.
In Classic, its last rank
Removes 1 disease from the friendly target.
HealChangedRank Level Cost Cast Cooldown Range 1 16 155 Mana 3 sec cast — 40 yd 2 22 205 Mana 3 sec cast — 40 yd 3 28 255 Mana 3 sec cast — 40 yd 4 34 305 Mana 3 sec cast — 40 yd - 1Heal your target for 270.
- 2Heal your target for 375.
- 3Heal your target for 523.
- 4Heal your target for 651.
In Classic, its last rank
Heal your target for 712 to 804.
ChastiseNewRank Level Cost Cast Cooldown Range 1 20 50 Mana Instant 2 min cooldown 20 yd 2 30 100 Mana Instant 2 min cooldown 20 yd 3 40 135 Mana Instant 2 min cooldown 20 yd 4 50 180 Mana Instant 2 min cooldown 20 yd 5 60 225 Mana Instant 2 min cooldown 20 yd - 1Chastise the target, causing 46 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
- 2Chastise the target, causing 93 Holy damage and immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
- 3Chastise the target, causing 140 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
- 4Chastise the target, causing 214 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
- 5Chastise the target, causing 289 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
Fear WardChangedRank Level Cost Cast Cooldown Range 1 20 100 Mana Instant 3 min cooldown 30 yd - 1Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.
In Classic, its last rank
Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 min.
Flash HealChangedRank Level Cost Cast Cooldown Range 1 20 125 Mana 1.5 sec cast — 40 yd 2 26 155 Mana 1.5 sec cast — 40 yd 3 32 185 Mana 1.5 sec cast — 40 yd 4 38 215 Mana 1.5 sec cast — 40 yd 5 44 265 Mana 1.5 sec cast — 40 yd 6 50 315 Mana 1.5 sec cast — 40 yd 7 56 380 Mana 1.5 sec cast — 40 yd - 1Heals a friendly target for 194.
- 2Heals a friendly target for 249.
- 3Heals a friendly target for 312.
- 4Heals a friendly target for 383.
- 5Heals a friendly target for 507.
- 6Heals a friendly target for 644.
- 7Heals a friendly target for 825.
In Classic, its last rank
Heals a friendly target for 812 to 958.
Holy FireChangedRank Level Cost Cast Cooldown Range 1 20 85 Mana 3.5 sec cast — 30 yd 2 24 95 Mana 3.5 sec cast — 30 yd 3 30 125 Mana 3.5 sec cast — 30 yd 4 36 145 Mana 3.5 sec cast — 30 yd 5 42 170 Mana 3.5 sec cast — 30 yd 6 48 200 Mana 3.5 sec cast — 30 yd 7 54 230 Mana 3.5 sec cast — 30 yd 8 60 255 Mana 3.5 sec cast — 30 yd - 1Consumes the enemy in holy flames that cause 54 Holy damage and an additional 20 Holy damage over 10 sec.
- 2Consumes the enemy in holy flames that cause 63 Holy damage and an additional 25 Holy damage over 10 sec.
- 3Consumes the enemy in holy flames that cause 80 Holy damage and an additional 30 Holy damage over 10 sec.
- 4Consumes the enemy in holy flames that cause 92 Holy damage and an additional 35 Holy damage over 10 sec.
- 5Consumes the enemy in holy flames that cause 106 Holy damage and an additional 45 Holy damage over 10 sec.
- 6Consumes the enemy in holy flames that cause 139 Holy damage and an additional 50 Holy damage over 10 sec.
- 7Consumes the enemy in holy flames that cause 173 Holy damage and an additional 65 Holy damage over 10 sec.
- 8Consumes the enemy in holy flames that cause 208 Holy damage and an additional 75 Holy damage over 10 sec.
In Classic, its last rank
Consumes the enemy in holy flames that cause 355 to 449 Holy damage and an additional 145 Holy damage over 10 sec.
Holy NovaChangedRank Level Cost Cast Cooldown Range 1 20 185 Mana Instant — — 2 28 290 Mana Instant — — 3 36 400 Mana Instant — — 4 44 520 Mana Instant — — 5 52 635 Mana Instant — — 6 60 750 Mana Instant — — - 1Causes an explosion of holy light around the caster, causing 27 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 51. These effects cause no threat.
- 2Causes an explosion of holy light around the caster, causing 49 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 82. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
- 3Causes an explosion of holy light around the caster, causing 75 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 116. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
- 4Causes an explosion of holy light around the caster, causing 106 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 159. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
- 5Causes an explosion of holy light around the caster, causing 143 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 238. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
- 6Causes an explosion of holy light around the caster, causing 187 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 311. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.
In Classic, its last rank
Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat.
Prayer of HealingChangedRank Level Cost Cast Cooldown Range 1 30 410 Mana 3 sec cast — 40 yd 2 40 560 Mana 3 sec cast — 40 yd 3 50 770 Mana 3 sec cast — 40 yd 4 60 1030 Mana 3 sec cast — 40 yd 5 60 1070 Mana 3 sec cast — 40 yd - 1A powerful prayer that heals the target and their party for 178. Party members must be within 40 yards of target.
- 2A powerful prayer that heals the target and their party for 265. Party members must be within 40 yards of target.
- 3A powerful prayer that heals the target and their party for 401. Party members must be within 40 yards of target.
- 4A powerful prayer that heals the target and their party for 583. Party members must be within 40 yards of target.
- 5A powerful prayer that heals the target and their party for 649. Party members must be within 40 yards of target.
In Classic, its last rank
A powerful prayer heals party members within 30 yards for 1041 to 1099.
Abolish DiseaseRank Level Cost Cast Cooldown Range 1 32 15% of base mana Instant — 30 yd - 1Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
In Classic, its last rank
Attempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
Greater HealChangedRank Level Cost Cast Cooldown Range 1 40 370 Mana 3 sec cast — 40 yd 2 46 455 Mana 3 sec cast — 40 yd 3 52 545 Mana 3 sec cast — 40 yd 4 58 655 Mana 3 sec cast — 40 yd 5 60 710 Mana 3 sec cast — 40 yd - 1A slow casting spell that heals a single target for 844.
- 2A slow casting spell that heals a single target for 1099.
- 3A slow casting spell that heals a single target for 1403.
- 4A slow casting spell that heals a single target for 1782.
- 5A slow casting spell that heals a single target for 1960.
In Classic, its last rank
A slow casting spell that heals a single target for 1966 to 2194.
LightwellRank Level Cost Cast Cooldown Range 1 40 225 Mana 1.5 sec cast 10 min cooldown — 2 50 295 Mana 1.5 sec cast 10 min cooldown — 3 60 365 Mana 1.5 sec cast 10 min cooldown — - 1Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 800 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
- 2Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1165 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
- 3Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
In Classic, its last rank
Creates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
Prayer of MendingNewRank Level Cost Cast Cooldown Range 1 40 210 Mana Instant 10 sec cooldown 40 yd 2 50 305 Mana Instant 10 sec cooldown 40 yd 3 60 390 Mana Instant 10 sec cooldown 40 yd - 1Places a spell on the target that heals them for 172 + 43% of healing power the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
- 2Places a spell on the target that heals them for 298 + 43% of healing power the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
- 3Places a spell on the target that heals them for 413 + 43% of healing power the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.
Shadow · 22 spells
Improved FadeChangedRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1Decreases the cooldown of your Fade ability by 6 sec.
In Classic, its last rank
Decreases the cooldown of your Fade ability by 6 sec.
Improved Vampiric EmbraceChangedRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1Increases the percentage healed by your Vampiric Embrace by an additional 5%.
In Classic, its last rank
Increases the percentage healed by Vampiric Embrace by an additional 10%.
Shadow AffinityChangedRank Level Cost Cast Cooldown Range 1 — — Instant — — - 1Reduces the threat generated by your Shadow spells by 8%.
In Classic, its last rank
Reduces the threat generated by your Shadow spells by 25%.
ShadowfiendChangedRank Level Cost Cast Cooldown Range 1 — — Instant 5 min cooldown 30 yd - 1Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
In Classic, its last rank
Creates a shadowy fiend to attack the target. Caster receives 5% mana when the Shadowfiend attacks. Lasts 15 sec.
ShadowformChangedRank Level Cost Cast Cooldown Range 1 — 40% of base mana Instant 1.5 sec cooldown — - 1Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.
In Classic, its last rank
Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.
SilenceChangedRank Level Cost Cast Cooldown Range 1 — 225 Mana Instant 45 sec cooldown 20 yd - 1Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
In Classic, its last rank
Silences the target, preventing them from casting spells for 5 sec.
Shadow Word: PainChangedRank Level Cost Cast Cooldown Range 1 4 25 Mana Instant — 30 yd 2 10 50 Mana Instant — 30 yd 3 18 95 Mana Instant — 30 yd 4 26 155 Mana Instant — 30 yd 5 34 230 Mana Instant — 30 yd 6 42 305 Mana Instant — 30 yd 7 50 385 Mana Instant — 30 yd 8 58 470 Mana Instant — 30 yd - 1A word of darkness that causes 30 Shadow damage over 18 sec.
- 2A word of darkness that causes 60 Shadow damage over 18 sec.
- 3A word of darkness that causes 108 Shadow damage over 18 sec.
- 4A word of darkness that causes 180 Shadow damage over 18 sec.
- 5A word of darkness that causes 288 Shadow damage over 18 sec.
- 6A word of darkness that causes 426 Shadow damage over 18 sec.
- 7A word of darkness that causes 582 Shadow damage over 18 sec.
- 8A word of darkness that causes 762 Shadow damage over 18 sec.
In Classic, its last rank
A word of darkness that causes 852 Shadow damage over 18 sec.
FadeRank Level Cost Cast Cooldown Range 1 8 40 Mana Instant 30 sec cooldown — 2 20 75 Mana Instant 30 sec cooldown — 3 30 125 Mana Instant 30 sec cooldown — 4 40 175 Mana Instant 30 sec cooldown — 5 50 225 Mana Instant 30 sec cooldown — 6 60 275 Mana Instant 30 sec cooldown — - 1Fade out, discouraging enemies from attacking you for 10 sec.
- 2Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 1).
- 3Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 2).
- 4Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 3).
- 5Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 4).
- 6Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
In Classic, its last rank
Fade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
Hex of WeaknessChangedRank Level Cost Cast Cooldown Range 1 10 35 Mana Instant — 30 yd 2 20 55 Mana Instant — 30 yd 3 30 90 Mana Instant — 30 yd 4 40 130 Mana Instant — 30 yd 5 50 180 Mana Instant — 30 yd 6 60 240 Mana Instant — 30 yd - 1Weakens the target enemy, reducing melee attack power by 43 and reducing the effectiveness of any healing by 20%. Lasts 2 min.
- 2Weakens the target enemy, reducing melee attack power by 57 and reducing the effectiveness of any healing by 20%. Lasts 2 min
- 3Weakens the target enemy, reducing melee attack power by 85 and reducing the effectiveness of any healing by 20%. Lasts 2 min
- 4Weakens the target enemy, reducing melee attack power by 106 and reducing the effectiveness of any healing by 20%. Lasts 2 min
- 5Weakens the target enemy, reducing melee attack power by 155 and reducing the effectiveness of any healing by 20%. Lasts 2 min
- 6Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
In Classic, its last rank
Weakens the target enemy, reducing damage caused by 20 and reducing the effectiveness of any healing by 20%. Lasts 2 min.
Mind BlastChangedRank Level Cost Cast Cooldown Range 1 10 50 Mana 1.5 sec cast 8 sec cooldown 30 yd 2 16 80 Mana 1.5 sec cast 8 sec cooldown 30 yd 3 22 110 Mana 1.5 sec cast 8 sec cooldown 30 yd 4 28 150 Mana 1.5 sec cast 8 sec cooldown 30 yd 5 34 185 Mana 1.5 sec cast 8 sec cooldown 30 yd 6 40 225 Mana 1.5 sec cast 8 sec cooldown 30 yd 7 46 265 Mana 1.5 sec cast 8 sec cooldown 30 yd 8 52 310 Mana 1.5 sec cast 8 sec cooldown 30 yd 9 58 350 Mana 1.5 sec cast 8 sec cooldown 30 yd - 1Blasts the target for 39 Shadow damage, but causes a high amount of threat.
- 2Blasts the target for 68 Shadow damage, but causes a high amount of threat.
- 3Blasts the target for 101 Shadow damage, but causes a high amount of threat.
- 4Blasts the target for 151 Shadow damage, but causes a high amount of threat.
- 5Blasts the target for 196 Shadow damage, but causes a high amount of threat.
- 6Blasts the target for 258 Shadow damage, but causes a high amount of threat.
- 7Blasts the target for 324 Shadow damage, but causes a high amount of threat.
- 8Blasts the target for 405 Shadow damage, but causes a high amount of threat.
- 9Blasts the target for 485 Shadow damage, but causes a high amount of threat.
In Classic, its last rank
Blasts the target for 503 to 531 Shadow damage, but causes a high amount of threat.
Touch of WeaknessChangedRank Level Cost Cast Cooldown Range 1 10 25 Mana Instant — — 2 20 45 Mana Instant — — 3 30 75 Mana Instant — — 4 40 105 Mana Instant — — 5 50 145 Mana Instant — — 6 60 195 Mana Instant — — - 1The next melee attack against the caster will cause 8 Shadow damage and reduce the attacker's melee attack power by 43 for 2 min.
- 2The next melee attack against the caster will cause 12 Shadow damage and reduce the attacker's melee attack power by 57 for 2 min.
- 3The next melee attack against the caster will cause 18 Shadow damage and reduce the attacker's melee attack power by 85 for 2 min.
- 4The next melee attack against the caster will cause 28 Shadow damage and reduce the attacker's melee attack power by 106 for 2 min.
- 5The next melee attack on the caster will cause 40 Shadow damage and reduce the attacker's melee attack power by the attacker by 155 for 2 min.
- 6The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
In Classic, its last rank
The next melee attack on the caster will cause 64 Shadow damage and reduce the damage caused by the attacker by 20 for 2 min.
Psychic ScreamRank Level Cost Cast Cooldown Range 1 14 100 Mana Instant 30 sec cooldown — 2 28 140 Mana Instant 30 sec cooldown — 3 42 180 Mana Instant 30 sec cooldown — 4 56 210 Mana Instant 30 sec cooldown — - 1The caster lets out a psychic scream, causing 2 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
- 2The caster lets out a psychic scream, causing 3 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
- 3The caster lets out a psychic scream, causing 4 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
- 4The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
In Classic, its last rank
The caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
Dark SacrificeNewRank Level Cost Cast Cooldown Range 1 20 — Instant 10 min cooldown — 2 30 — Instant 10 min cooldown — 3 40 — Instant 10 min cooldown — 4 50 — Instant 10 min cooldown — 5 60 — Instant 10 min cooldown — - 1Cannibalize 400 of your own Health over 15 sec to gain 400 + 100% of Spirit Mana.
- 2Cannibalize 680 of your own Health over 15 sec to gain 680 + 100% of Spirit Mana.
- 3Cannibalize 980 of your own Health over 15 sec to gain 980 + 100% of Spirit Mana.
- 4Cannibalize 1290 of your own Health over 15 sec to gain 1290 + 100% of Spirit Mana.
- 5Cannibalize 1600 of your own Health over 15 sec to gain 1600 + 100% of Spirit Mana.
Devouring PlagueChangedRank Level Cost Cast Cooldown Range 1 20 215 Mana Instant 24 sec cooldown 30 yd 2 28 350 Mana Instant 24 sec cooldown 30 yd 3 36 495 Mana Instant 24 sec cooldown 30 yd 4 44 645 Mana Instant 24 sec cooldown 30 yd 5 52 810 Mana Instant 24 sec cooldown 30 yd 6 60 985 Mana Instant 24 sec cooldown 30 yd - 1Afflicts the target with a disease that causes 128 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- 2Afflicts the target with a disease that causes 232 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- 3Afflicts the target with a disease that causes 344 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- 4Afflicts the target with a disease that causes 488 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- 5Afflicts the target with a disease that causes 656 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
- 6Afflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
In Classic, its last rank
Afflicts the target with a disease that causes 904 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
Mind FlayChangedRank Level Cost Cast Cooldown Range 1 20 45 Mana Instant — 20 yd 2 28 70 Mana Instant — 20 yd 3 36 100 Mana Instant — 20 yd 4 44 135 Mana Instant — 20 yd 5 52 165 Mana Instant — 20 yd 6 60 205 Mana Instant — 20 yd - 1Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
- 2Assault the target's mind with Shadow energy, causing 102 Shadow damage over 3 sec and slowing their movement speed by 50%.
- 3Assault the target's mind with Shadow energy, causing 153 Shadow damage over 3 sec and slowing their movement speed by 50%.
- 4Assault the target's mind with Shadow energy, causing 225 Shadow damage over 3 sec and slowing their movement speed by 50%.
- 5Assault the target's mind with Shadow energy, causing 294 Shadow damage over 3 sec and slowing their movement speed by 50%.
- 6Assault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.
In Classic, its last rank
Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 sec and slowing their movement speed by 50%.
Mind SootheRank Level Cost Cast Cooldown Range 1 20 50 Mana Instant — 40 yd 2 36 70 Mana Instant — 40 yd 3 52 90 Mana Instant — 40 yd - 1Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 40 or lower. Lasts 15 sec.
- 2Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 55 or lower. Lasts 15 sec.
- 3Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
In Classic, its last rank
Soothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
ShadowguardChangedRank Level Cost Cast Cooldown Range 1 20 50 Mana Instant — — 2 28 85 Mana Instant — — 3 36 120 Mana Instant — — 4 44 160 Mana Instant — — 5 52 200 Mana Instant — — 6 60 250 Mana Instant — — - 1The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 13 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
- 2The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 22 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
- 3The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 33 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
- 4The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 50 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
- 5The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 70 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
- 6The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
In Classic, its last rank
The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
Mind VisionRank Level Cost Cast Cooldown Range 1 22 65 Mana Instant — 100 yd 2 44 150 Mana Instant — 50000 yd - 1Allows the caster to see through the target's eyes for 1 min.
- 2Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
In Classic, its last rank
Allows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
Mind ControlRank Level Cost Cast Cooldown Range 1 30 350 Mana 3 sec cast — 20 yd 2 44 550 Mana 3 sec cast — 20 yd 3 58 750 Mana 3 sec cast — 20 yd - 1Controls a humanoid mind up to level 32, but increases the time between its attacks by 25%. Lasts up to 1 min.
- 2Controls a humanoid mind up to level 47, but increases the time between attacks by 25%. Lasts up to 1 min.
- 3Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.
In Classic, its last rank
Controls a humanoid mind up to level 62, but increases the time between attacks by 25%. Lasts up to 1 min.
Shadow ProtectionRank Level Cost Cast Cooldown Range 1 30 250 Mana Instant — 30 yd 2 42 450 Mana Instant — 30 yd 3 56 650 Mana Instant — 30 yd - 1Increases the target's resistance to Shadow spells by 30 for 10 min.
- 2Increases the target's resistance to Shadow spells by 45 for 10 min.
- 3Increases the target's resistance to Shadow spells by 60 for 10 min.
In Classic, its last rank
Increases the target's resistance to Shadow spells by 60 for 10 min.
Vampiric EmbraceChangedRank Level Cost Cast Cooldown Range 1 30 40 Mana Instant 30 sec cooldown 30 yd - 1Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.
In Classic, its last rank
Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
Prayer of Shadow ProtectionRank Level Cost Cast Cooldown Range 1 56 1300 Mana Instant — 40 yd - 1Power infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.
In Classic, its last rank
Power infuses the target's party, increasing their Shadow resistance by 60 for 20 min.
Spells from the Forever game client (build 1.60.1.70862) and Classic Era (1.15.9.69722), downloaded from wago.tools. Numbers are the spell’s base values, before talents, gear and level scaling; a “?” is a value the client does not ship. Blizzard's November 2 notes raise the damage of many abilities; unless we say otherwise, these numbers are the client's until the game ships them.
Data from game client 1.60.1.70862, updated 10 Nov 2026.
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