- Class
- Hunter
- School
- Marksmanship
- Learned
- At level 4
- Ranks
- 9
- Versus Classic
- Same
- In Spanish
- Aguijón de serpiente
Serpent Sting ranks
| Rank | Level | Cost | Cast | Cooldown | Range |
|---|---|---|---|---|---|
| 1 | 4 | 15 Mana | -1000 sec cast | — | 35 yd |
| 2 | 10 | 30 Mana | -1000 sec cast | — | 35 yd |
| 3 | 18 | 50 Mana | -1000 sec cast | — | 35 yd |
| 4 | 26 | 80 Mana | -1000 sec cast | — | 35 yd |
| 5 | 34 | 115 Mana | -1000 sec cast | — | 35 yd |
| 6 | 42 | 150 Mana | -1000 sec cast | — | 35 yd |
| 7 | 50 | 190 Mana | -1000 sec cast | — | 35 yd |
| 8 | 58 | 230 Mana | -1000 sec cast | — | 35 yd |
| 9 | 60 | 250 Mana | -1000 sec cast | — | 35 yd |
- 1Stings the target, causing 10 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 2Stings the target, causing 30 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 3Stings the target, causing 60 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 4Stings the target, causing 110 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 5Stings the target, causing 170 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 6Stings the target, causing 240 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 7Stings the target, causing 320 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 8Stings the target, causing 415 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
- 9Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
How it was in Classic
In Classic, its last rank
Stings the target, causing 555 Nature damage over 15 sec. Only one Sting per Hunter can be active on any one target.
Macros with Serpent Sting
Opener chain: Mark, Sting and Arcane Shot
#showtooltip /petattack /cast !Auto Shot /castsequence reset=target/combat Hunter's Mark, Serpent Sting, Arcane ShotSerpent or Scorpid Sting
#showtooltip /cast !Auto Shot /cast [mod:shift] Scorpid Sting; Serpent Sting
Keep going
Other Marksmanship spells
- Black Arrow
- Enchanted Flare
- Auto Shotlevel 1
- Arcane Shotlevel 6
- Hunter's Marklevel 6
- Concussive Shotlevel 8
- Distracting Shotlevel 12
- Multi-Shotlevel 18
- Scorpid Stinglevel 22
- Rapid Firelevel 26
- Flarelevel 32
- Viper Stinglevel 36
- Volleylevel 40
Data from beta client 1.60.1.70338, updated 10 Oct 2026.
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