We compare each beta build’s client with the previous one. That shows the changes that ship in the client: talent and spell text and numbers, and item stats.
Changes Blizzard makes on the server do not show up here. That is why the September 24 patch has 14 changes here while the official notes mention more (hunter pets’ Furious Howl, wands’ spell power). Those notes, explained class by class, are in our patch article.
The September 24 patch, explained
24 Sept 2026
Build 1.60.1.70009
vs 1.60.1.69977
Class talents: 2 buffs, 2 nerfs, 10 reworked. Items: 0 new, 2 changed.
Warrior
SlamNerfThe text is the same: the cost, cast time or cooldown changes.
- Before
- Slams the opponent, causing weapon damage plus 87.
- Now
- Slams the opponent, causing weapon damage plus 87.
Paladin
Holy PowerChange- Before
- Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%.
- Now
- Increases the critical strike chance of your Holy Shock and Holy Strike spells by 15%, and all other spells by 5%.
Holy StrikeBuff- Before
- An instant strike that causes 40% weapon damage plus an additional 93 as Holy damage.
- Now
- An instant strike that causes 50% weapon damage plus an additional 93 as Holy damage.
Light's VigilChange- Before
- Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes allied targets to heal their party for 704, or enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
- Now
- Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 395 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 704. The Paladin may only have one Light's Vigil active per party.
Righteous FuryNerf- Before
- Increases the threat generated by your Holy attacks by 90%. Lasts 30 min.
- Now
- Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
Hunter
Strider KickChange- Before
- A powerful kick that deals 100% melee weapon damage.
- Now
- A powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Priest
Dark SacrificeChange- Before
- Cannibalize 1600 of your own Health over 15 sec to gain 1600 Mana.
- Now
- Cannibalize 1600 of your own Health over 15 sec to gain ? Mana.
Shaman
Rage of the FarseerChange- Before
- Increases your melee attack speed and spell casting speed by 30% for 25 sec.
- Now
- Increases your attack speed by 30% for 25 sec.
Windfury TotemChange- Before
- Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within ? yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with ? extra melee attack power. Lasts 5 min.
- Now
- Summons a Windfury Totem with 5 health at the feet of the caster. The totem enhances the melee attacks of all party members within 30 yards. Each main hand hit has a 20% chance of granting the attacker 1 extra attack with ? extra melee attack power. Lasts 5 min.
Mage
Wake of FireChange- Before
- Reduces the cooldown of your Fire Blast spell by -2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 20 sec by 50%.
- Now
- Reduces the cooldown of your Fire Blast spell by -2 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 50%.
Warlock
Create FirestoneChange- Before
- Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21.
- Now
- Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.
Life TapChange- Before
- Converts 420 health into ? Mana for you. Spirit increases the amount of Mana converted. Mana gained is increased by your Spirit.
- Now
- Converts ? Health into ? Mana for you. Spirit increases the amount converted.
Druid
Blood FrenzyChangePreviously called Primal Fury.
WrathBuff- Before
- Causes 61 Nature damage to the target.
- Now
- Causes 91 Nature damage to the target.
Items that change
23 Sept 2026
Build 1.60.1.69977
vs 1.60.1.69913
No class or item changes in the client from the previous build.
18 Sept 2026
Build 1.60.1.69913
vs 1.60.1.69893
No class or item changes in the client from the previous build.
16 Sept 2026
Build 1.60.1.69893
vs 1.60.1.69876
No class or item changes in the client from the previous build.
