Races

HORDE

Tauren

Horde race that keeps its Classic class combinations. Its racials are reworked into two active and two passive abilities.

Racials

  • War Stomp

    0.5 sec cast · 90 sec cooldown. Stuns up to 5 enemies within 8 yds for 2 sec.

    In Classic: Stuns nearby enemies for 2 sec.

  • Cultivation

    Instant · 15 min cooldown. Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

    In Classic: Herbalism skill increased by 15.

  • Plainsrunning

    Passive. Gain 2% increased movement speed every 5 sec spent moving, up to 60% (was 1% and 30%); taking damage or standing still reduces it. It no longer increases mounted speed. You must cover a minimum distance per second: stutter-stepping does not keep it up. Change announced by Blizzard on October 26 for launch.

    New in Forever

  • Endurance

    Passive. Total Health increased by 5%. It no longer gives hit chance or critical damage. Change announced by Blizzard on October 26 for launch.

    In Classic: Total Health increased by 5%.

Lore

The tauren of Mulgore, united by Cairne Bloodhoof, have their capital at Thunder Bluff.

Available classes

Status
Confirmed
Read firstWhich race should you pick in WoW Forever? All 10 races, their classes and every racial

What changes from Classic

What it was in Classic and what it is now, row by row.

—ClassicWoW Forever
ClassesClassic
  • Warrior
  • Hunter
  • Shaman
  • Druid
WoW Forever
RacialsClassic
  • War Stomp
  • Endurance
  • Cultivation
  • Nature Resistance (removed)
WoW Forever
  • War Stomp
  • Cultivation
  • PlainsrunningNew
  • Endurance
Active and passiveClassicActive: 1 · passive: 3WoW ForeverActive: 2 · passive: 2

Classic data: wago.tools — SpellName and Spell from the Classic Era 1.15.9 client (patch 1.12)

Articles about this

Data from beta client 1.60.1.70685, updated 29 Oct 2026.

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