Undead (Forsaken) in WoW Forever: racials, classes and changes from Classic
Horde race that can be a Paladin in Forever, with its own questline at Bandarion Keep and a level-60 epic mount. Blizzard officially detailed all four of its racials.
Racials
Will of the Forsaken
Instant · 2 min cooldown. Instantly removes all Charm, Fear and Sleep effects.
In Classic: Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec.
Cannibalize
5 yd range · Instant · 2 min cooldown. When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
In Classic: When activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Underwater Breathing
Passive. Underwater breath lasts 300% longer than normal.
In Classic: Underwater breath lasts 300% longer than normal.
Touch of the GraveChanges with your class
Passive. Your spells and attacks can drain health from the target, up to 5% of your maximum health, at most once every 15 sec (was 25 sec): 30% chance for priests, mages and warlocks and 20% for warriors, paladins and rogues. Change announced by Blizzard on October 27 for launch.
Passive. Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health, at most once every 15 sec (was 25 sec). It does not scale with Shadow damage or spell rank. Change announced by Blizzard on October 27 for launch.
Passive. Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health, at most once every 15 sec (was 25 sec). It does not scale with Shadow damage or spell rank. Change announced by Blizzard on October 27 for launch.
Passive. Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health, at most once every 15 sec (was 25 sec). It does not scale with Shadow damage or spell rank. Change announced by Blizzard on October 27 for launch.
Passive. Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health, at most once every 15 sec (was 25 sec). It does not scale with Shadow damage or spell rank. Change announced by Blizzard on October 27 for launch.
Passive. Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health, at most once every 15 sec (was 25 sec). It does not scale with Shadow damage or spell rank. Change announced by Blizzard on October 27 for launch.
Passive. Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health, at most once every 15 sec (was 25 sec). It does not scale with Shadow damage or spell rank. Change announced by Blizzard on October 27 for launch.
Instant. The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.
6 ranks · levels 10 to 60
Lore
The Forsaken, freed from the Scourge under Sylvanas, rule from the Undercity beneath the ruins of Lordaeron.
What changed in the WoW Forever beta with the September 24 update: talent respec down to 1 silver, Eureka! down to 10%, Mangle renamed to Primal Bite, Holy Strike hits harder, a Cooldown Manager, and every class change.
A WoW Forever race guide: which classes each race can play, all 40 racials (active and passive) with beta client numbers, what matters for PvP, groups or leveling, and what changed from Classic.
What the October 15 WoW Forever beta update brings: weapon specializations gone for humans, dwarves and orcs, new racials for tauren, Skyborne and trolls, raid-wide buffs, Arcane Blast reworked, Frost Blast for mages, paladin Salvation, weaker hunter pet abilities and the Horde out of Dalaran.
How the mage plays in WoW Forever: what changes from Classic and what Blizzard explains, which spells you learn from 1 to 40, a level 30 talent build for each spec (and the 5 Talented points), priorities, stats, gear, races, consumables and macros. With the official client names.
· 40 min
Data from beta client 1.60.1.70685, updated 29 Oct 2026.