Races

HORDE

Orc

Horde race that can be a Mage for the first time in Forever. Its racials are reworked into two active and two passive abilities.

Racials

  • Blood Fury

    Instant · 2 min cooldown (was 3 min). Increases Attack Power and Spell Power by 10% for 15 sec. Change announced by Blizzard on October 27 for launch.

    In Classic: Increases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec.

  • Shatter Curse

    Instant · 3 min cooldown. Instantly removes all Curses and Banes and reduces all Magical damage taken by 5% for 8 sec. Since October 15 it no longer grants immunity.

    New in Forever

  • Command

    Passive. Increases Hunter and Warlock pet damage by 5%. The Classic racial is back and replaces Savage. Change announced by Blizzard on October 26 for launch.

    In Classic: Damage dealt by Hunter and Warlock pets increased by 5%.

  • Hardiness

    Passive. Duration of Stun effects on you reduced by 20%.

    In Classic: Chance to resist Stun effects increased by an additional 25%.

Lore

Freed from the internment camps by Thrall, the orcs founded Orgrimmar in Durotar.

Available classes

Status
Confirmed
Read firstWhich race should you pick in WoW Forever? All 10 races, their classes and every racial

What changes from Classic

What it was in Classic and what it is now, row by row.

—ClassicWoW Forever
ClassesClassic
  • Warrior
  • Hunter
  • Rogue
  • Shaman
  • Warlock
WoW Forever
RacialsClassic
  • Blood Fury
  • Hardiness
  • Axe Specialization (removed)
  • Command
WoW Forever
  • Blood Fury
  • Shatter CurseNew
  • Command
  • Hardiness
Active and passiveClassicActive: 1 · passive: 3WoW ForeverActive: 2 · passive: 2

Classic data: wago.tools — SpellName and Spell from the Classic Era 1.15.9 client (patch 1.12)

Articles about this

Data from beta client 1.60.1.70685, updated 29 Oct 2026.

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