The WoW Forever hunter is still the class of the pet and range, but now it can choose: bet on the pet (Beast Mastery), play without it for 20% more damage (Lone Wolf, in Marksmanship) or hit in melee for real (Survival). The pet gains stats from your gear, every family has its own ability and traps can be set in combat. This guide explains how each tree plays, what you learn, what to look for in gear and how to level. It does not say which one is "the best": all three are playable.
Everything comes from the beta client (build 1.60.1.70170, level 30) and from Blizzard's explanation of September 30. It may change before November 4.
In short
| Role | Damage only (Blizzard says it plainly: it neither tanks nor heals) |
| Resource | Mana |
| Armor | Leather until 40, mail from 40 |
| Main stat | Agility |
| Pet | From 10, with your class quest |
| Talents | From 10; at level 30 you have 21 points |
| What it cannot do | Stun or interrupt on its own; it still has the 8-yard dead zone |
What changes compared to Classic
- The pet scales with your gear and stops receiving stat buffs from other players. Upgrading your weapon and your Agility upgrades it too.
- Each family has an ability only it has: the bear hits three targets, the crocolisk halves the healing the target receives, the wolf raises the group's melee attack power, the cat goes stealthy… And there is a new family, the fox. All 19 families, with diet and abilities, in hunter pets.
- Aimed Shot is learned by all hunters at level 20, with no talent. Multi-Shot shares its cooldown with it; Arcane Shot no longer does.
- Traps in combat, with a 30-second cooldown (frost and fire traps are separate). They are still set at your feet.
- Aspect of the Beast also gives melee attack power and Disengage removes double the threat.
- Since October 1 the pet's aggressive mode is back, on its tab in the spellbook.
How the pet learns abilities (you still need to tame beasts that already know them), in pet abilities.
What you learn from 1 to 40
| Level | Spell | What it is for |
|---|---|---|
| 1 | Auto Shot, Raptor Strike, Track Beasts | Shooting and defending yourself up close |
| 4 | Serpent Sting, Aspect of the Monkey | Damage over time; more dodge |
| 6 | Hunter's Mark, Arcane Shot | Marking the target; your instant shot |
| 8 | Concussive Shot | Slowing the enemy so it does not reach you |
| 10 | Aspect of the Hawk, Revive Pet, Track Humanoids | And the pet quest |
| 12 | Wing Clip, Distracting Shot, Mend Pet | Slowing up close, removing threat, healing the pet |
| 14 | Eyes of the Beast | Seeing through your pet's eyes |
| 16 | Mongoose Bite, Immolation Trap | |
| 18 | Multi-Shot | Damage to several targets |
| 20 | Aimed Shot, Disengage, Freezing Trap, Aspect of the Cheetah | The strong shot, and escaping |
| 22 | Scorpid Sting | |
| 26 | Rapid Fire | More shooting speed for a while |
| 28 | Frost Trap | Area slow |
| 30 | Feign Death | Getting every enemy off you |
| 32-40 | Flare, Explosive Trap, Viper Sting, Aspect of the Pack, Volley |
Ranks and costs are in the hunter spellbook.
Beast Mastery
How it plays: your pet does a good part of the damage and tanks for you. You shoot from behind and heal it with Mend Pet. It is the most comfortable tree for leveling solo.
Talents that define it in Forever:
- Focused Fire (new, second row): you and your pet deal more damage while it is out.
- Unleashed Fury and Ferocity: more damage and more critical strikes for your pet and your hawks.
- Summon Hawk (new, 16 points): an instant strike and a hawk that attacks for 18 seconds. You can have two at once.
- Intimidation (fifth row): your pet stuns for 3 seconds. It is the stun the hunter does not have on its own.
- Bestial Wrath (31 points, beyond level 30).
Marksmanship
How it plays: strong shots from far away. The novelty is that you can play it without a pet: with Lone Wolf you deal 20% more damage with everything while you do not have it out. You can also bring it and not take that talent.
Talents that define it in Forever:
- Lethal Attacks (+5% critical strike chance) and Careful Aim (new): your Intellect is added to your attack power. With this talent, Intellect stops being only mana.
- Lone Wolf (new, 11 points): +20% damage without a pet.
- Improved Arcane Shot and Rapid Killing (new): Arcane Shot more often, Rapid Fire sooner and your next shot stronger after a kill.
- Trueshot Aura (fourth row): ranged attack power for the group.
- Sniper Shot (31 points, beyond level 30): 4-second cast, 45 yards and more range for your next three shots.
Survival
How it plays: for the first time, a real melee tree. You carry one weapon or two and hit up close with Raptor Strike and Mongoose Bite, with traps and the pet in support.
Talents that define it in Forever:
- Savage Strikes: more melee critical strike chance.
- Predator's Edge (new): more melee critical damage and 50% more damage with the left hand.
- Counterattack (16 points): a strike after a parry, which roots for 5 seconds.
- Strider Kick (new, fifth row): hits and gives you speed. Expose Prey (new): your attacks against targets with Hunter's Mark can trigger Mongoose Bite.
- Lacerating Strikes (new, 31 points): Mongoose Bite leaves a bleed.
Which stats to look for
| Tree | First | Then |
|---|---|---|
| Beast Mastery and Marksmanship | Agility and the ranged weapon | Critical strike chance, hit chance, ranged attack power; Intellect if you take Careful Aim |
| Survival | Agility and the melee weapon | Strength, critical strike, hit; the ranged weapon is still useful for shooting |
Since the pet scales with your gear, every upgrade counts twice. Piece by piece and level by level, in the hunter BiS.
How to level
- From 1 to 10: you shoot and, when the enemy arrives, Raptor Strike and Wing Clip to get away.
- At 10: do the class quest and tame your first pet. From here on you level much faster. Which family to pick is a matter of taste: see their abilities in hunter pets and vote in the poll on that page.
- From 10 to 30: almost everyone levels as Beast Mastery: the pet tanks, you shoot, and with Summon Hawk and Focused Fire the damage takes care of itself.
- If you want to play without a pet, Marksmanship with Lone Wolf; but then nobody tanks for you, so use traps and Concussive Shot to keep your distance.
- The zones and dungeons for your level are in What do I do at my level?, and the route in the 1-20 leveling guide and the 20 to 30 one.
Spend your points in the hunter talent calculator, with the published role builds and the most saved on wow4ever. And for everyday play with the pet, ready-to-copy macros.
Talents: one build per tree at level 30
With 21 points at level 30, these are builds for the current beta, one per tree. They are checked against the calculator's rules (rows, requirements and points) and load in one click: the link opens the calculator with the points in place, and from there you can change anything and save it. They are not "the optimal build": they are a sensible starting point.
Beast Mastery
For solo levelling: the pet tanks and hits harder, with two hawks and Intimidation's stun.
| Talent | Points |
|---|---|
| Deadly Aspects | 5 |
| Focused Fire | 2 |
| Pathfinding | 2 |
| Improved Aspect of the Monkey | 1 |
| Bestial Swiftness | 1 |
| Unleashed Fury | 4 |
| Summon Hawk | 1 |
| Ferocity | 4 |
| Intimidation | 1 |
Load this build in the calculator
Marksmanship
Without a pet: Lone Wolf (+20%), crit and Intellect turned into attack power.
| Talent | Points |
|---|---|
| Lethal Attacks | 5 |
| Careful Aim | 5 |
| Lone Wolf | 1 |
| Improved Arcane Shot | 4 |
| Mortal Shots | 5 |
| Barrage | 1 |
Load this build in the calculator
Survival
Melee: more crit and off-hand damage, Strider Kick and more health.
| Talent | Points |
|---|---|
| Deflection | 5 |
| Savage Strikes | 2 |
| Survivalist | 3 |
| Surefooted | 3 |
| Deterrence | 1 |
| Clever Traps | 1 |
| Predator's Edge | 5 |
| Strider Kick | 1 |
Load this build in the calculator
The class page also has the role builds published by people already playing the beta and the most-saved builds on wow4ever.
Useful macros
A macro packs several commands into one button. These use the official spell names and the current game's syntax, which works in the beta. To create one: type /macro, click "New", paste the text and drag the icon to your bar. All of them, with a copy button, are on the hunter page; what each piece means is in the macro guide.
Auto Shot with your pet
Starts shooting (the "!" keeps a second press from turning it off) and sends your pet at the same target. From level 1.
#showtooltip Auto Shot
/petattack
/cast !Auto Shot
Hunter's Mark and pet attack
Marks whatever is under your mouse (or your target) and sends your pet there. From level 6.
#showtooltip Hunter's Mark
/cast [@mouseover,harm,nodead][] Hunter's Mark
/petattack [@mouseover,harm,nodead][]
One button for your pet
If it's dead, it revives it; if you don't have it out, it calls it; if it's alive, it heals it. From level 12.
#showtooltip
/cast [@pet,dead,exists] Revive Pet; [nopet] Call Pet; Mend Pet
Pet attack or come back
Plain press attacks; with Shift held, it comes back to you. From level 1.
/petattack [nomod]
/petfollow [mod:shift]
Items worth chasing
The pieces that matter most in level 30 gear, from the beta BiS list (Alliance; if the Horde uses another piece, it is listed alongside). The full set, slot by slot with alternatives, is in each role's BiS page.
Damage
| Slot | Item | Where it comes from |
|---|---|---|
| Main hand | Armor Piercer | Razorfen Spearhide, Razorfen Kraul; or Razorfen Kraul |
| Ranged | Booty Bay Bruiser's Buckshot | vendor |
| Chest | Green Leather Armor | Leatherworking |
| Legs | Petrolspill Leggings | Gnomeregan; or world drop |
| Ring | Ironspine's Eye | Ironspine, scarlet-monastery-graveyard; or Ironspine, Scarlet Monastery |
| Trinket | Minor Recombobulator | Engineering |
| Trinket | Mechanical Dragonling | Engineering |
What is still unknown
- Which beast teaches each rank of pet ability in Forever, and whether each family's unique abilities are learned by taming.
- Talents past 30: they are in the client, but the beta does not go past 30.
Frequently asked questions
Can the hunter play without a pet in WoW Forever?
Yes. The Lone Wolf talent, in Marksmanship, gives 20% more damage with all attacks while you do not have a pet out. It is the first time the game rewards it.
Can you play a melee hunter in WoW Forever?
Yes. Survival has been reworked as a melee tree, with Predator's Edge, Strider Kick and Lacerating Strikes.
At what level does the hunter learn Aimed Shot?
At level 20, all hunters, with no talent needed.
Does the hunter's pet improve with gear?
Yes. In Forever the pet gains stats from the hunter's gear, and stops receiving stat buffs from other players.



