| Signature effect | ClassicTheramore under 2004 lighting | WoW ForeverTheramore and the marsh with the new lighting |
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| Graphics | ClassicThe fixed lighting and shadows of the 2004 game | WoW ForeverGlobal illumination, volumetric fog, light shafts and shadows that follow the sun |
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| Water | ClassicFlat surfaces with no current | WoW ForeverWater that flows and reflects the light |
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| Draw distance | ClassicShort: the horizon faded into fog | WoW ForeverLonger: Dun Morogh is visible from the Wetlands (press) |
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| Characters | ClassicOriginal models | WoW ForeverHD or SD model toggle |
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| Art style | ClassicClassic's | WoW ForeverThe same: Blizzard keeps it, calling it “timeless” |
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